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Author Topic: (Probably) stupid question about the maps  (Read 4317 times)

Offline mikeg

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(Probably) stupid question about the maps
« on: October 18, 2010, 12:42:09 pm »
Hello,

maybe anyone could answer this question: I want to test some things in the new 2.4-dev and have many problems which could not be the case because anyone else would write "I have this, too", because they are essentially for the game.

I have some problems regardung the calculation of distances and points on the geoscape but they are not reproducable (it seems so). They occur many times on my PC but if I make a save and provide this to another guy, the problem seems to not exist. Also, if a reload my game the problem is gone away, but it will happen at any other timeframe later.

Is it possible, that I forgot something to build?

I explain, what I have done:

- Checkout from git
- Do some changes in the cl_input.c (for example)
- Compile & Link (build) the ufo.exe as well as all other targets which are build using "all"
- Start the new .exe => got problems

Has someone an explanation for that? I can only believe, that I got something wrong.

Best regards

PS: I mean for example this log entries:
Code: [Select]
2010/10/18 12:30:07ExecuteString: ''
2010/10/18 12:30:07ExecuteString: 'map day +ufocrash craft_crash_fighter'
2010/10/18 12:30:07Set server state to 1
2010/10/18 12:30:07------- Loading game.dll -------
2010/10/18 12:30:07not found at '/usr/local/lib'
2010/10/18 12:30:07Failed loading /usr/local/lib/game.dll: Das angegebene Modul wurde nicht gefunden.

2010/10/18 12:30:07not found at 'C:\Users\Maik\AppData\Roaming\UFOAI/2.4-dev/base'
2010/10/18 12:30:07Failed loading C:\Users\Maik\AppData\Roaming\UFOAI/2.4-dev/base/game.dll: Das angegebene Modul wurde nicht gefunden.

2010/10/18 12:30:07found at './base'
2010/10/18 12:30:07==== InitGame ====
2010/10/18 12:30:07SpawnServer: +ufocrash
2010/10/18 12:30:07SV_GetCvarToken: cvar replacement: rm_ufo
2010/10/18 12:30:07SV_ParseAssembly: cvar replacement value: +craft_crash_fighter
2010/10/18 12:30:07SV_GetCvarToken: cvar replacement: rm_drop
2010/10/18 12:30:07SV_ParseAssembly: cvar replacement value: +craft_drop_firebird
2010/10/18 12:30:07SV_GetCvarToken: cvar replacement: rm_ufo
2010/10/18 12:30:07SV_ParseAssembly: cvar replacement value: +craft_crash_fighter
2010/10/18 12:30:07SV_GetCvarToken: cvar replacement: rm_drop
2010/10/18 12:30:07SV_ParseAssembly: cvar replacement value: +craft_drop_firebird
2010/10/18 12:30:07SV_GetCvarToken: cvar replacement: rm_ufo
2010/10/18 12:30:07SV_ParseAssembly: cvar replacement value: +craft_crash_fighter
2010/10/18 12:30:07SV_GetCvarToken: cvar replacement: rm_drop
2010/10/18 12:30:07SV_ParseAssembly: cvar replacement value: +craft_drop_firebird
2010/10/18 12:30:07SV_GetCvarToken: cvar replacement: rm_ufo
2010/10/18 12:30:07SV_ParseAssembly: cvar replacement value: +craft_crash_fighter
2010/10/18 12:30:07SV_GetCvarToken: cvar replacement: rm_drop
2010/10/18 12:30:07SV_ParseAssembly: cvar replacement value: +craft_drop_firebird
2010/10/18 12:30:07SV_GetCvarToken: cvar replacement: rm_ufo
2010/10/18 12:30:07SV_ParseAssembly: cvar replacement value: +craft_crash_fighter
2010/10/18 12:30:07SV_GetCvarToken: cvar replacement: rm_drop
2010/10/18 12:30:07SV_ParseAssembly: cvar replacement value: +craft_drop_firebird
2010/10/18 12:30:07numTiles: 23
2010/10/18 12:30:07numAssemblies: 5
2010/10/18 12:30:07Use assembly: 'craft_crash_fighter'
2010/10/18 12:30:07tiles: -ufocrash/uc_ +craft_drop_firebird +craft_crash_fighter +d01 +h07 +h01 +h05 +h01 +h02 +h02
2010/10/18 12:30:07pos: 8 -8 0 -24 0 0 16 8 0 -24 -16 0 -24 16 0 0 -16 0 8 -16 0 0 0 0 24 -16 0
2010/10/18 12:30:07tiles: 9
2010/10/18 12:30:07CM_LoadMap: "-ufocrash/uc_ +craft_drop_firebird +craft_crash_fighter +d01 +h07 +h01 +h05 +h01 +h02 +h02" "8 -8 0 -24 0 0 16 8 0 -24 -16 0 -24 16 0 0 -16 0 8 -16 0 0 0 0 24 -16 0"
2010/10/18 12:30:07CM_LoadMap: token: +craft_drop_firebird
2010/10/18 12:30:07CM_AddMapTile: ufocrash/uc_craft_drop_firebird at 8,-8,0
2010/10/18 12:30:07********************
2010/10/18 12:30:07ERROR: Couldn't load maps/ufocrash/uc_craft_drop_firebird.bsp
2010/10/18 12:30:07********************
2010/10/18 12:30:07Shutdown server: Server crashed.
2010/10/18 12:30:07Set server state to 4
2010/10/18 12:30:07Shutdown the game thread
2010/10/18 12:30:07==== ShutdownGame ====
2010/10/18 12:30:07Free inventory slots in game on shutdown: 0
2010/10/18 12:30:07Unload the game library
2010/10/18 12:30:07ExecuteString: 'music_change geoscape'
2010/10/18 12:30:07music change to karlmacklin_geoscape (from Crystan-Geosphere04)
2010/10/18 12:30:07ExecuteString: ''
2010/10/18 12:30:07Mission is cat2_interest32_0, 2
2010/10/18 12:30:07ExecuteString: '-leftmouse 200 206105'
2010/10/18 12:30:07ExecuteString: '-select 200 206105'
2010/10/18 12:30:07Mission is cat2_interest32_0, 2
2010/10/18 12:30:07Mission is cat2_interest32_0, 2
2010/10/18 12:30:07Mission is cat2_interest32_0, 2
2010/10/18 12:30:07Mission is cat2_interest32_0, 2
2010/10/18 12:30:07Mission is cat2_interest32_0, 2
2010/10/18 12:30:07Mission is cat2_interest32_0, 2
2010/10/18 12:30:08Mission is cat2_interest32_0, 2
2010/10/18 12:30:08Mission is cat2_interest32_0, 2
2010/10/18 12:30:08Mission is cat2_interest32_0, 2
2010/10/18 12:30:08Mission is cat2_interest32_0, 2

Here the game keeps up on geoscape, I can reproduce this all of the time.

Offline mikeg

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Re: (Probably) stupid question about the maps
« Reply #1 on: October 18, 2010, 01:01:33 pm »
Sorry for self-reply but I just want to attach of the refetch for map-get command, which I tried to perform because of the errors described above.

Offline mikeg

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Re: (Probably) stupid question about the maps
« Reply #2 on: October 18, 2010, 03:25:30 pm »
Now I tried to build the maps using 'make maps'. It took a very long time but finally results in an error (see attached) in a_hangar.map.

Could someone tell me, what I can do to make it work? Or provide the complete map bsp's somewhere?

Best regards

Offline H-Hour

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Re: (Probably) stupid question about the maps
« Reply #3 on: October 18, 2010, 04:00:07 pm »
This can probably be fixed by increasing the -quant n parameter you use when compiling. Try at least 3 and then go up if that doesn't work. Lower values lead to better lighting, but we've recently reduced the -quant default (I think) and some maps are causing the compilation to cause this error. Some more info on ufo2map parameters here.

Offline mikeg

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Re: (Probably) stupid question about the maps
« Reply #4 on: October 18, 2010, 04:20:56 pm »
Thank you very much, it keeps on compiling now with -quant 4. Sorry, that I don't read the page until end. I have to read the wiki more precisely.

Regards