General > Discussion

Harvest equipment/weapons in mission

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kungfujoe:
I'm using RC4 in WinXP.

Is there any reason that I don't automatically get all of the loot dropped by aliens at the end of the mission?  Picking things up from the battlefield uses an insane number of TU's (IMHO), and the soldiers' inventories are too small for me to have to manually pick everything up (besides, the mission ends when the last alien is killed, and the logical thing to do is hunt the bad guys and THEN take their stuff).

I definitely vote that in a future build, anything dropped by the aliens gets taken home by my soldiers on the dropship.  That appears not to be the case currently (I picked up a few plasma pistols, and they ended up in my inventory when I returned, though I couldn't see them in the equipment screen, presumably because they haven't been researched.  The only other alien items were those that are available for purchase, telling me that my soldiers didn't loot the battlefield).

Bandobras:
Everything left on the battlefiels is auto-looted and auto-sold.

kungfujoe:

--- Quote from: "Bandobras" ---Everything left on the battlefiels is auto-looted and auto-sold.
--- End quote ---
Is it auto-sold for the same price I could buy it back for?  Or do I take a loss if I buy it back?  If there's no loss, this seems like a fine solution (though it'd be nice if there was something on the end-mission screen to indicate "amount of equipment found and sold" or something).

Bandobras:
No loss. Yes, an after-mission menu would be very fine. Could you perhaps sketch one, script one and code one (with the last step people will surely help)?

kungfujoe:

--- Quote from: "Bandobras" ---No loss. Yes, an after-mission menu would be very fine. Could you perhaps sketch one, script one and code one (with the last step people will surely help)?
--- End quote ---
My scripting skills (aside from HTML/CSS) are limited to pretty basic CShell (and I do that rarely enough that I generally need to do it with a reference book in hand). :)

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