Development > Artwork

New civilian (child) model

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Destructavator:
OK, the updated MD2 should be in the SVN now.  I still need to update the animations, but the texture map won't change again.


--- Quote from: DiDiT on August 04, 2010, 12:30:06 pm ---Destructavator, I like how you've put your avatar on the shirt. ;3

--- End quote ---

Yeah, I thought that was a nice touch, adding my personal "mark."

H-Hour:
I wanted to try a skin because I want to get a bit better at painting organic objects. My first task is to figure out how to wrinkle the pants. I tried lots of variations with more wrinkles, but in the end lots of wrinkles looked out of place, so I settled for just a few bits around the knee. Just the one leg for now...

Destructavator:

--- Quote from: H-Hour on August 05, 2010, 07:13:51 pm ---I wanted to try a skin because I want to get a bit better at painting organic objects. My first task is to figure out how to wrinkle the pants. I tried lots of variations with more wrinkles, but in the end lots of wrinkles looked out of place, so I settled for just a few bits around the knee. Just the one leg for now...

--- End quote ---

Wrinkles, ripples, folds, etc. can be hard to do and get looking right - I don't know if these would help or not but I have some ripple textures in the SVN that can be blended in various ways with a solid texture to look kind of like folds and wrinkles in clothing:

http://ufoai.svn.sourceforge.net/viewvc/ufoai/ufoai/data_source/images/textures/tex_destructavator/

Of course it also depends on what type of material you want to make the clothing look like - light and thin, heavy and thick, wool/cotton or athletic polyester/nylon (or some blend material that combines them), denim, etc.  They all wrinkle or fold differently.

Also keep in mind that some 80 yrs in the future they may have even more materials, and who knows what will be in style for youth clothing by then?

Add to that the fact that often there can be more than one style that's popular at the same time, depending on where a kid is from (where they live) and what crowd they are attracted to.  Here in America, today, when I see kids I see variations of styles that can fall into at least a good half a dozen categories, each with various informal names that they call them.  ("Ah, your one of those [catagory] kids...")  Heck, I can't keep track of all of them anymore, there's more than there used to be here.  Some styles also come back after a while, but evolved with changes (more like mutations as I put it, some that I've seen lately are very strange).

Lately I've seen a lot of young people who are fascinated by 1980's styles, and use that as a starting point (but don't copy exactly, they change things).  I've also seen plenty of "Harry Potter" kids around where I live, although now that the Harry Potter thing is declining they are evolving into stranger things I can't identify.  Goth and Punk styles are still alive and well around here, as well as hip-hop culture looks.  Some kids I admit I just can't tell what the hell they are...   ::)

H-Hour:
Thanks for the links to the resource images. I want to learn to paint them myself so that I can get a better sense of actually making shapes and not just random folds. But the resource images can be useful for other texturing purposes, and I've got them saved to my local folder of sampling images.

H-Hour:
Just the pants so far... any critiques are welcome. Though I probably won't spend much time on this skin, it will help for the future.

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