project-navigation
Personal tools

Author Topic: 2.3 battlescape mouse moving slow/erratically (not following around)  (Read 5109 times)

Offline rynait

  • Rookie
  • ***
  • Posts: 32
    • View Profile
Hello,

after updating to latest  in this case 31041 (if you had read previous posts on my codeblock error-realization).

adujusted option to what i thought is optimum (lowest settings (texutre, lighting to 1 etc...) and mouse still moving erratically after soldiers selections is made. that is i select   then move the green box to desired...  does not respond, becomes more erratic/jumpy with crosshair "is futher away" from the green box, in respect to desired speed/motion of the mouse in my hand. have to wait for the green box to "catch up".  >:(

Window XP sp3, 1.6mhz laptop with optical mouse. (hint is running in window mode) and when i mouse outside of the game window... is normal behavior.

can anyone advise on this quirk?  :)

Roy

Offline bayo

  • Professional loser
  • Project Coder
  • Captain
  • ***
  • Posts: 733
    • View Profile
Re: 2.3 battlescape mouse moving slow/erratically (not following around)
« Reply #1 on: July 26, 2010, 10:12:15 pm »
i think your graphic card is slow, or you dont jave have driver.
You should post your console message from game, it should say everything
« Last Edit: August 05, 2010, 02:11:20 pm by bayo »

Offline rynait

  • Rookie
  • ***
  • Posts: 32
    • View Profile
Re: 2.3 battlescape mouse moving slow/erratically (not following around)
« Reply #2 on: July 27, 2010, 12:51:03 am »
Hello,

I should have clarified.  Was using the UFO-AI 2.3 as revisions progressed, mouse functions is working normal.

Later, I came back on and discovered 2.3 was released as stable, this is where the problem occurred. therefore has nothing to do with how old driver/video card is.

In fact because of other game i was playing on,  I updated the drivers.  and is OpenGL 2.0 compliant.

Roy

Offline Kobold

  • Rookie
  • ***
  • Posts: 95
    • View Profile
Re: 2.3 battlescape mouse moving slow/erratically (not following around)
« Reply #3 on: July 27, 2010, 10:13:42 am »
i think your dgraphic card is slow, or you dont jave driver.
What is jave driver? do you mean java driver?

the game running smother with java drivers? o.O
i though java drivers are only for web applications...!?

------------------------------------------------------------------
To rynait: how many fps you got ingame?

Offline Thrashard96

  • Squad Leader
  • ****
  • Posts: 260
    • View Profile
Re: 2.3 battlescape mouse moving slow/erratically (not following around)
« Reply #4 on: July 27, 2010, 03:56:17 pm »
What is jave driver? do you mean java driver?

the game running smother with java drivers? o.O
i though java drivers are only for web applications...!?

------------------------------------------------------------------
To rynait: how many fps you got ingame?

He meant have.

Offline bayo

  • Professional loser
  • Project Coder
  • Captain
  • ***
  • Posts: 733
    • View Profile
Re: 2.3 battlescape mouse moving slow/erratically (not following around)
« Reply #5 on: August 05, 2010, 02:10:35 pm »
You easily can check your FPS as said Kobold. If FPS is very slow, sure your cursor can't move faster (it's only a symptom). Anyway nothing you said can help us, i think. That why console message is good way to start.
« Last Edit: August 05, 2010, 02:14:24 pm by bayo »

Offline rynait

  • Rookie
  • ***
  • Posts: 32
    • View Profile
Re: 2.3 battlescape mouse moving slow/erratically (not following around)
« Reply #6 on: August 06, 2010, 12:24:11 am »
Hello,

like i said earlier  came back after several month hiatus (feels like a year?), 

and noted this erratic behavior.  I got back in getting code-dirty, turns out the suggestions posted were wrong.  It is the video-graphic settings. the current video settings in static 2.3 has resulted in increased or excess processor time.

All you guys need to do is either configure for lower video settings or reconfigure the buffer (I recommend lower video settings).

using FPS or console log does not reveal this processor time problem.

To see this processor bogging is to use the Window Taskmanager and observe CPU use performance while running the game (sorry, I do not have solution for Linux or Mac).

Thank you,
R