Development > Artwork

My SWAT's body model, other uniforms and skins v2.4 and v2.5

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H-Hour:
You would need to download the "dev 2.4", what's called the "trunk", and compile it yourself. Instructions for getting and compiling the source can be found in the wiki.

bayo:
Hi, i just commit another patch to allow to add your own custom skin more easily.

Can you send your custom skin somewhere? i can create to you a pk3 file with a
very small script. Then i can see if it work well or not with a real content.

I hope it will became very easy to use and to share.

Sersanara:
Hi:

I uploaded the skins in filefront:

http://www.filefront.com/17298100/soldiers-by-Turkana.rar/

I only made this skins for female/male, femalelight/malelight and femalelightadv/malelightadv. But i also modified the md2 files of femalepower/malepower for this 9 skins. I use the femalelightadv/malelightadv like femalemedium/malemedium too, because on campaign i cannot use femalelightadv/malelightadv. Sorry for not include medium armors (i don't like they). Every md2 file have 9 skins modified by strawberryperl. The skins are urban(default), jungle, desert, arctic, mountain, forest, savanna, tundra, elite(swat).

I also added more heads for female. 1c 1d and 5a 5b. if you want to use them you have to edit the team_humans.ufo


--- Code: --- models {
female {
soldiers/female body head01a 0 // White Female with brown hair & pigtail
soldiers/female body head01b 0 // White Female with freckles, brown hair, pigtail & glasses
soldiers/female body head01c 0 // White Female with freckles, brown hair, pigtail & glasses Camouflage
soldiers/female body head01d 0 // White Female with freckles, brown hair, pigtail
soldiers/female body head02a 0 // Chinese Female
soldiers/female body head02b 0 // Chinese Female with blue glasses Camouflage
soldiers/female body head03a 0 // White Female with long blond hair
soldiers/female body head03b 0 // White Female with long blond hair & black glasses
soldiers/female body head04a 0 // Black Female with ponytail
soldiers/female body head04b 0 // Black Female with ponytail & green glasses
soldiers/female body head05a 0 // White Female with long black hair
soldiers/female body head05b 0 // White Female with long black hair & black glasses
}

male {
soldiers/male body head01a 0 // White Male with brown hair
soldiers/male body head01b 0 // White Male with brown hair & green glasses Camouflage
soldiers/male body head02a 0 // White Male with brown hair & beard
soldiers/male body head02b 0 // White Male with brown hair, beard & glasses Camouflage
soldiers/male body head03a 0 // White Male with black hair & cigar
soldiers/male body head03b 0 // White Male with blond hair & grey glasses
soldiers/male body head04a 0 // Chinese Male with beard Camouflage
soldiers/male body head04b 0 // Chinese Male with beard
soldiers/male body head04c 0 // Chinese Male with beard & dark yellow glasses Camouflage
soldiers/male body head05a 0 // Black Male with short hair
soldiers/male body head05b 0 // Black Male with green glasses Camouflage
soldiers/male body head05c 0 // Black Male without beret
}
}

--- End code ---

Saluts.

bayo:
Thanks a lot to share this content. It is a derivative work from our "GPL2 or later" content, then we can reuse it on the game without problem under "GPL2 or later". If there is any problem with it, feel free to reply. I ask mattn to check your content.

I use your Elite skin to create a custom actor skin pk3 file for multiplayer. But we only can use it with the 2.4-dev version. And unfortunatly 2.4-dev use more armours and models, then some skin are missing, and some UV map looks wrong. Anyway here the example:
http://mattn.ninex.info/files/eliteskin_turkana.pk3
A pk3 is a zip file, u can move it on the "base" directory. Creating a new actor skin only need some skins and a small script (no need model edition). Then it is very easy to create more skin like that.

Then if you want to create more actor skins, or update the content, it is welcome. I hope we can soon download the 2.4-dev version for Windows.
Here more documentation http://ufoai.ninex.info/wiki/index.php/UFO-Scripts/skins.ufo

Sersanara:
Hello, there is no problem with that. Feel free to use this skins as you want. Is an honour for me that all or some of my skins appears in 2.4 dev or any other version. I'll wait the 2.4 windows version with impatience.

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