General > Discussion

How many bases can you purchase?

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geever:

--- Quote from: PAUL1UZ5 on August 02, 2010, 10:13:50 am ---I know they appear early, but where are bigger alien spaceships? I have nothing to research...

--- End quote ---

patience....

-geever

Thrashard96:
Thanks... I've lost patience a year ago until now, so i will wait ;D

Lew Yard:
To be more explicit:

1- Down UFO.
2- Disassemble it.
3- Depending on the type of UFO, there is a chance you get an Alien Detection item.  Larger UFOs tend to yield more stuff.  This is defined in one of the .ufo files.
4- Research Alien Materials, if you haven't already.
5- Research Alien Detection.

Then you can build an Advanced Radar building in a base.  It is not an 'upgrade' in the RTS sense, but a new building (and one that does not require the original radar building to operate).

You can work out (and modify, if you like) the research tree by poking in the .ufo files -- the dependencies are there, not hardcoded in some .c file.

Thrashard96:
About c files, i forgot to uncheck make maps in the compiler! That's why it took really long (about 14 hours) to compile and still didn't finish!

Back to the game: I can modify c files as easily as easy syntax files, but only if i know what to write... ;D

So see you later, everyone!


*Went compiling*

Thrashard96:
Done compiling, researched everything (i got lucky on the 1st harvester), but got kind of bored right now...

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