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Author Topic: How many bases can you purchase?  (Read 9620 times)

Offline Thrashard96

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Re: How many bases can you purchase?
« Reply #15 on: July 31, 2010, 09:26:17 pm »
You can build them after you research Alien Detection.

I didn't reach it in any of my games... When can you research it?

Offline geever

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Re: How many bases can you purchase?
« Reply #16 on: July 31, 2010, 09:29:46 pm »
I didn't reach it in any of my games... When can you research it?

Disassemble big ufos

-geever

Offline Thrashard96

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Re: How many bases can you purchase?
« Reply #17 on: August 01, 2010, 09:20:54 pm »
When should they appear?

Offline geever

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Re: How many bases can you purchase?
« Reply #18 on: August 01, 2010, 10:11:58 pm »
When should they appear?

Harvesters appear early.

-geever

Offline Thrashard96

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Re: How many bases can you purchase?
« Reply #19 on: August 02, 2010, 10:13:50 am »
I know they appear early, but where are bigger alien spaceships? I have nothing to research...

Offline geever

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Re: How many bases can you purchase?
« Reply #20 on: August 02, 2010, 12:00:09 pm »
I know they appear early, but where are bigger alien spaceships? I have nothing to research...

patience....

-geever

Offline Thrashard96

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Re: How many bases can you purchase?
« Reply #21 on: August 02, 2010, 01:05:58 pm »
Thanks... I've lost patience a year ago until now, so i will wait ;D

Offline Lew Yard

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Re: How many bases can you purchase?
« Reply #22 on: August 03, 2010, 12:18:27 am »
To be more explicit:

1- Down UFO.
2- Disassemble it.
3- Depending on the type of UFO, there is a chance you get an Alien Detection item.  Larger UFOs tend to yield more stuff.  This is defined in one of the .ufo files.
4- Research Alien Materials, if you haven't already.
5- Research Alien Detection.

Then you can build an Advanced Radar building in a base.  It is not an 'upgrade' in the RTS sense, but a new building (and one that does not require the original radar building to operate).

You can work out (and modify, if you like) the research tree by poking in the .ufo files -- the dependencies are there, not hardcoded in some .c file.


Offline Thrashard96

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Re: How many bases can you purchase?
« Reply #23 on: August 03, 2010, 09:09:10 am »
About c files, i forgot to uncheck make maps in the compiler! That's why it took really long (about 14 hours) to compile and still didn't finish!

Back to the game: I can modify c files as easily as easy syntax files, but only if i know what to write... ;D

So see you later, everyone!


*Went compiling*

Offline Thrashard96

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Re: How many bases can you purchase?
« Reply #24 on: August 05, 2010, 06:39:26 pm »
Done compiling, researched everything (i got lucky on the 1st harvester), but got kind of bored right now...

Offline Lew Yard

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Re: How many bases can you purchase?
« Reply #25 on: August 05, 2010, 07:26:41 pm »
Everything?    I suspect that you mean 'everything available until you encounter more stuff'... and I'd be surprised if you've finished the Stingray research already unless you've cheated to make it far faster.

Off-hand, you need the Needler to unlock the Coilgun, and you may not have met Shevaars and Bloodspiders yet, either.

Offline Thrashard96

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Re: How many bases can you purchase?
« Reply #26 on: August 05, 2010, 09:42:21 pm »
No needlers, but with bloodspiders, unlocked all possible interceptors (i think, last one needs 5500000 c), but still got bored, because there isn't any unknown research proposals yet... So i'm bored!