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Observations from Gentoo 2.3 ebuild

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Lew Yard:
(2.6.34-gentoo-r1, x86_64, 3GB RAM, 2GHz, Mobility Radeon X1400 w/ Mesa DRI R300, 1.5 Mesa 7.8.2 renderer, graphics options basically unchecked; from stock Portage not svn)

- Performance seems more than adequate.

- Gameplay seems mostly stable.  I've had one or two crashes so far, IIRC, both in Battlescape, both prior to a recent Mesa and kernel upgrade (and both having corresponding log messages in dmesg output about memory allocation in Mesa)

- Quite a bit of ground texture flickering.

- Language should probably default to something not null (locale, fallback to English probably), otherwise all one will see are text variable names.

bayo:

--- Quote ---- Language should probably default to something not null (locale, fallback to English probably), otherwise all one will see are text variable names.
--- End quote ---

Have you build languages? "make lang"

Lew Yard:
Oh, the text files were -available- (i.e. the ebuild does build and install them); it's just that until I explicitly picked a language in the game's setup menu, it showed me the variable names rather than either defaulting to a language or e.g. popping up a dialog box to tell me that I should choose a language.  Once I noticed that option and used it, text displayed fine.

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