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Author Topic: Observations from Gentoo 2.3 ebuild  (Read 3475 times)

Offline Lew Yard

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Observations from Gentoo 2.3 ebuild
« on: July 14, 2010, 11:16:27 am »
(2.6.34-gentoo-r1, x86_64, 3GB RAM, 2GHz, Mobility Radeon X1400 w/ Mesa DRI R300, 1.5 Mesa 7.8.2 renderer, graphics options basically unchecked; from stock Portage not svn)

- Performance seems more than adequate.

- Gameplay seems mostly stable.  I've had one or two crashes so far, IIRC, both in Battlescape, both prior to a recent Mesa and kernel upgrade (and both having corresponding log messages in dmesg output about memory allocation in Mesa)

- Quite a bit of ground texture flickering.

- Language should probably default to something not null (locale, fallback to English probably), otherwise all one will see are text variable names.

Offline bayo

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Re: Observations from Gentoo 2.3 ebuild
« Reply #1 on: July 23, 2010, 11:36:11 am »
Quote
- Language should probably default to something not null (locale, fallback to English probably), otherwise all one will see are text variable names.

Have you build languages? "make lang"

Offline Lew Yard

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Re: Observations from Gentoo 2.3 ebuild
« Reply #2 on: July 23, 2010, 11:48:34 pm »
Oh, the text files were -available- (i.e. the ebuild does build and install them); it's just that until I explicitly picked a language in the game's setup menu, it showed me the variable names rather than either defaulting to a language or e.g. popping up a dialog box to tell me that I should choose a language.  Once I noticed that option and used it, text displayed fine.