General > Discussion

Automission exp.

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geever:
Automission is not finished feature, will change in future. But I'm not sure the soldiers should get experience from that. Maybe a very little. Players should be encouraged to play missions themselves. If automission would be the same as manual noone would play battles and the game would be too easy.

-geever

Sarin:
I always think of automissions as event when local army managed to get to site first and beat the aliens. After all, by time I start doing automissions, lasers should be army standard issue, and I already sold hundreds of plasma weapons, so I suppose local armies are bit better prepared than at the beginning of war.

keybounce:

--- Quote from: geever on July 10, 2010, 07:33:42 pm --- Players should be encouraged to play missions themselves. If automission would be the same as manual noone would play battles and the game would be too easy.

-geever
--- End quote ---

Maybe the real issue is ... fun?
Some people have fun doing low level tactical stuff.
Some people have fun doing resource allocation stuff.
Some people find a small amount of tactical fun, and large amounts tedious.

Let each person play what they find fun.

oliphaunte:
Perhaps some form on AI estimation on how well your men performed during auto-missions? I understand those who say to just play the missions, but in all honesty, some players like the tactical portion of managing the base more than the battles. Plus, there are just too many battles to fight if you actually want to get somewhere, along-side all those alien ships popping on radar every 5 minutes. Becomes annoying after a while that you can't get through one day without some ship or battle popping up every hour or so...

Destructavator:
I've noticed and struggled with this issue myself, too many UFOs appearing too often after a point.

Perhaps the game mechanics need to be improved so that the chances of a UFO being spawned vary a bit more, so that sometimes they "rest" with very few and other times they get aggressive as the game goes on.

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