General > Discussion
Automission exp.
Grymling:
My soldiers never gained experience during automissions. It would be helpful if you could, since you don't always want to micromanage in missions when you are busy doing research etc.
I don't know if its suppose to be like that, or just never thought of.
Sarin:
Well, lower gains are the point of doing automissions...so if you want something, you gotta do the mission.
I do about 1/4 of my missions by auto, yet by the end of first year one of my soldiers already reached rank of Lt. Col., so it doesn't seem to be so big problem.
Grymling:
Ok, It seemed like my soldiers had no gain whatsoever, only the UFO selling at the end. I agree on the lower gain for automissioning vs micromanaging.
Sarin:
They don't get any exp. All you get from automission is indeed UFO and mission success. As I said, the purpose is that people won't jsut saveload and autoresolve every mission.
Ufanatic:
Well, in my 2.3-game, I am at the end of my third month now ... since about 10 days in RL.
I would sure like to finally get over with that damn month, have my nanocomposite-armor researched, start producing it and move on in the game. Too bad, NorthAmerica is being flooded with ufos, causing me two missions per ingame day, most of which I couldn't even auto-resolve if I wanted to because the option isn't there.
I am pretty perfectionist and seem to be needing cash badly so auto-resolve isn't really an option for me anyways.
If the ufo-rate keeps it up like this I won't be able to finish my game before I turn 60 years ... My soldiers however will be promoted to Supreme Commander with 100s stats all over the place in no time. Pretty good career going from newbie to invincible in a couple months at PHALANX. ;-)
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