General > Discussion
UFO: AI 2 --- underwater (Like TFTD)
DiDiT:
--- Quote from: Causley on July 05, 2010, 11:11:37 pm ---ship some ICBMs up and intercept some ufos.
--- End quote ---
LOL! all I can picture now is the USA or Russia slamming their fists down on the big red button at first sight of a UFO,
Soul:
--- Quote from: Causley on July 05, 2010, 11:11:37 pm ---Wait, humanity already made it to Mars in this storyline?
--- End quote ---
Well, we could easily do it by 2083. Although I guess we won't. But, hypothetically, we could build those clumsy ships that look like space stations with engines, some modules for transport from the ground and one mining plant (which could mine enough deuterium for one third of Earth's electrical power needs - thermonuclear reactors are very powerful).
Ildamos:
--- Quote ---I guess it's not a good idea to make a new game in underwater environments (too boring).
--- End quote ---
Ever reef snorkeled alone in waters that are 15 feet (or more) deep? At times it's scary; you don't know what will appear from the deep blue to your right. I did it once just for kicks and swam in 30 feet deep waters.
But ya, the devs should concentrate on 2.3 atm.
ORCUS:
Well it is known that many real UFO's goes underwater, there must be some underwater/underground facilities indeed...
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