Development > Artwork

New here. Want to help

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Origin:
thanks for the link, gonna check it out right away.

I do know how to animate, but i have very little experience with character animation. I do intend to try though, and learn as i go.
Also a question. Do you know if using the newer "skin" modifier insted of "physique" for skinning models? i dont have any experience with the md2 format, but since its quite old i guess probably not?

about SVN i have used tortoise before, though it has been a couple of years since and i dont remember tbh :P

BTAxis:
Very impressive. That's exactly the sort of stuff we need.

Kildor:
Just wow. I really hope to see some of that shapes and images in the game. :-)

arisian:
Welcome to the forums, your models look great!

If you find that the MD2 format is limiting, the game also reads MD3 and OBJ models (at least in theory; I'm unsure if we actually have any in use at the moment).  I'm not that familiar with the advantages of the various formats myself, but if you run into issues with content you can't figure out how to get into the game, let me know.  I'm still in the process of improving the rendering system, so if there are features that you'd like to see, I can try to add them for you.

We definitely need talent like yours; as I'm sure you've noticed, the models we're using now are pretty low poly-count and lack normal-maps, as well as having a visual style that is sometimes a bit more cartoon-ish than the look-and-feel of the rest of the game (e.g. things like the soldiers with cigars in their mouths).

TrashMan:
Grade A work man!

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