Development > Artwork
New here. Want to help
Origin:
Awesome! I guess i'm gonna go ahead and continue these then. Will post updates as i go.
Mattn:
--- Quote from: Origin on June 23, 2010, 07:42:43 am ---I do know how to animate, but i have very little experience with character animation. I do intend to try though, and learn as i go.
Also a question. Do you know if using the newer "skin" modifier insted of "physique" for skinning models? i dont have any experience with the md2 format, but since its quite old i guess probably not?
--- End quote ---
you can add the maxscripts to your script folder and export any editable mesh to md2.
see the *.ms files at http://ufoai.svn.sourceforge.net/viewvc/ufoai/ufoai/trunk/src/tools/
--- Quote from: Origin on June 23, 2010, 07:42:43 am ---about SVN i have used tortoise before, though it has been a couple of years since and i dont remember tbh :P
--- End quote ---
if you plan to contribute more, you should probably install it and fetch the svn - to be able to commit your work.
see http://ufoai.ninex.info/wiki/index.php/TortoiseSVN as a reference
vedrit:
--- Quote from: Origin on June 23, 2010, 07:42:43 am ---I do know how to animate, but i have very little experience with character animation. I do intend to try though, and learn as i go.
--- End quote ---
Dont worry too much about it. Between me and Destructavator, we can get animating done, especially considering how compatible 3DSMax is with Maya (My forte)
On that note: I have been working on learning how to do rigging, which makes animating easier.
Flying Steel:
Simply top notch. I hope you find the time to redo all of the human armor variants.
TrashMan:
I should really start using Z-brush. Would make texture making easier.
Anyway, I have a few more interesting concept images to serve as inspiration:
http://i.neoseeker.com/ca/tom_clancys_endwar_conceptart_pCRad.jpg
http://fc07.deviantart.net/fs71/f/2009/358/e/9/Contact___Power_Armor_by_Shimmering_Sword.jpg
http://blig.ig.com.br/mulasemcabeca/files/20050919141217_future_dessert_soldier.jpg
Real military armors in development:
http://media.militaryphotos.net/photos/albums/album112/adj.jpg
http://static.howstuffworks.com/gif/ffw-9.jpg
http://de.academic.ru/pictures/dewiki/85/US_Army_powered_armor.jpg
http://tech.blorge.com/wp-content/uploads/2009/05/future-soldier-2030.jpg
http://i43.tinypic.com/1z172io.png
Also, my (unfinished) armor models are on SVN now, so you can use them as reference, modify them, finish them..whatever. Make use of anything you can.
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