Development > Artwork

Non-Anthropomorphic Taman, Shgaar and Ortnok?

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H-Hour:
Yeah, I think any new aliens are likely to be added to rather than replace the current aliens. But they'd probably be welcome. If you can do modeling/artwork, we could really use the help.

See this post for an interesting alien in progress that I'm hoping Skopio will animate.

Flying Steel:
Armor variants shouldn't be a big problem.


--- Quote from: BTAxis on June 20, 2010, 10:57:12 am ---In principle yes, though we'll probably want to retain the Taman especially because of its similarities to the "grey" type alien.

--- End quote ---


--- Quote from: Winter on May 23, 2010, 06:10:35 am ---The new head looks great, but I think it may be a little too close to the standard grey/sectoid design for comfort. We really want to maintain a non-standard look for everything in UFO:AI.

--- End quote ---

??? I'm getting some conflicting signals on this aspect of the art direction, it seems like. Have you folks in the design team not fully agreed on the desired direction of the Taman?


--- Quote from: H-Hour on June 20, 2010, 12:05:24 pm ---Yeah, I think any new aliens are likely to be added to rather than replace the current aliens. But they'd probably be welcome. If you can do modeling/artwork, we could really use the help.

--- End quote ---

I'm thinking of doing a little of both actually. Methinks it would be an important enhancement to the feel of the game, to have both a fairly large number of and truly alien variation in the creatures showing up over the course of the game. Three "spacemen" type aliens just don't come anywhere near the full potential of this aspect of the game, which is something I'd like to fix if possible.

H-Hour:

--- Quote from: Flying Steel on June 21, 2010, 08:08:51 pm ---I'm getting some conflicting signals on this aspect of the art direction, it seems like. Have you folks in the design team not fully agreed on the desired direction of the Taman?

--- End quote ---

I think that's generally accurate.


--- Quote from: Flying Steel on June 21, 2010, 08:08:51 pm ---Three "spacemen" type aliens just don't come anywhere near the full potential of this aspect of the game, which is something I'd like to fix if possible.

--- End quote ---

Adding rather than replacing is a good place to start. Like I said, the game really needs more artists for precisely the kinds of additions you're suggesting.

BTAxis:

--- Quote from: Flying Steel on June 21, 2010, 08:08:51 pm ---??? I'm getting some conflicting signals on this aspect of the art direction, it seems like. Have you folks in the design team not fully agreed on the desired direction of the Taman?
--- End quote ---

The Taman is supposed to resemble a grey. Other aliens are not.

Flying Steel:

--- Quote from: H-Hour on June 21, 2010, 08:57:40 pm ---Adding rather than replacing is a good place to start. Like I said, the game really needs more artists for precisely the kinds of additions you're suggesting.
--- End quote ---

There's some other art assets I'd like to add before I get to this anyway. I'm thinking more in terms of a pre-2.4 timeline.

Plus, in attempting to replace the shagaar and ortnok there could be versions that don't make one of those two parts, but instead becomes the content that represents additional alien species.

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