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Author Topic: Could not enter combat mode - ver 2.4.99 WinXPsp2  (Read 2699 times)

Offline micmad830

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Could not enter combat mode - ver 2.4.99 WinXPsp2
« on: June 13, 2010, 06:08:43 am »
Was able to recently compile latest build. Started to play at Standard difficulty. Noticed the following:
- No alien activity until the middle of second month. Old 2008 version had lots of activity after just 1 month.
- Alien scout landed in North America. My first base is in North America. Sent troop transport, it confirmed that it reached the destination, but would not enter combat mode. Would only let me do Auto-mission which is what I do NOT want to do. I hope this is not a feature.

To the UFO AI gurus, can you please tell me:
- what files should I look at to fix the problem;
- what functions are involved.

Thanx

Offline geever

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Re: Could not enter combat mode - ver 2.4.99 WinXPsp2
« Reply #1 on: June 13, 2010, 09:59:11 am »
Sent troop transport, it confirmed that it reached the destination, but would not enter combat mode.

see ufoconsole.log for error message.

-geever

Offline jerikojerk

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Re: Could not enter combat mode - ver 2.4.99 WinXPsp2
« Reply #2 on: June 13, 2010, 08:24:12 pm »
i had this kind of bug, not on your platform however.
in my case it was a defect in pk3 file.

Offline micmad830

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Re: Could not enter combat mode - ver 2.4.99 WinXPsp2
« Reply #3 on: June 14, 2010, 12:05:47 am »
Fixed the problem myself. Sorry for worrying you guys  ;D
I just forgot to compile the map files.
When I did using the batch file, it took 5 hours on my primitive Athlon 64x2 platform.
Afterwards, the game worked like gold.
Compliments to the designers and coders. Heaps better than the 2008 version!

Mea Culpa! I just started doing this stuff, so I have a steep learning curve to negotiate here.
cheers