I know. I've put them up so other people can have parts they can use to modify and combine.
And now I found some UV mapped, optimized (lower polycount) versions of some models of the bigger guns. Unfortunataley, the maps they use are cobbled together from textures from 2-3 other games, so they can't be used (IIRC), but at least with the UV mapping in place, it makes it that much easier. I'll upload those too.
Also, when talking about UVG turrets - are the turrets themselves bulky? Tank-like? Thin?
I can whip up a dozen UVG turrets in a day - no problem - I just need to have an idea how the turret base itself (not the barrel) is supposed to look.
EDIT:
@Winter - I like all guns. I just tried several version of rotary guns, experimenting with barrel and polycount, since some older games I modded had big polycount limitations, and some didn't.