project-navigation
News
Download
Forum
Contribute
Media
FAQ
About
Contact
Personal tools
Login
Register
Welcome,
Guest
. Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
New board
Home
Help
Search
Login
Register
UFO:Alien Invasion
»
Technical support
»
FAQ
»
Compiling maps
« previous
next »
Print
Pages: [
1
]
Go Down
Author
Topic: Compiling maps (Read 2656 times)
keybounce
Sergeant
Posts: 330
Compiling maps
«
on:
June 30, 2010, 06:36:51 am »
... Are the maps supposed to take this long?
10 hours just for facelights on maps/city/citybldl_4x4_2a.bsp on a 1.42 GHz G4.
Yea, yea, I know, just gotta bear with it...
Logged
geever
Project Coder
PHALANX Commander
Posts: 2561
Re: Compiling maps
«
Reply #1 on:
June 30, 2010, 09:29:25 pm »
Quote from: keybounce on June 30, 2010, 06:36:51 am
... Are the maps supposed to take this long?
yes. map compiling is slow.
-geever
Logged
Print
Pages: [
1
]
Go Up
« previous
next »
UFO:Alien Invasion
»
Technical support
»
FAQ
»
Compiling maps