I'm looking at the current "how to compile on the mac" page on the wiki.
Looking at the history, I see this:
Revision:
Revision as of 13:23, 5 August 2009 (edit) (undo)
Mattn (Talk | contribs)
Adds the gtk2 stuff to the macports line.
I'm trying to understand this. My instructions that I put in the compile page said to grab a premade version from such-and-such web site, and that it was not production quality code. The gtk2 library from Macports -- using a quartz backend (instead of the X backend at the other site) was not maintained at all back then, and still is dreadfully incomplete now. Additionally, as I said:
> Note that this does not solve the gimp stuff -- gtkglext, gtksourceview, which use gtk2 and glib2 (broken on PPC in macports at this time) -- used by radiant.
Ncursesw is no longer broken -- it now (2010/05/17) builds just fine.
Gtk2 is still broken
As far as I can tell, these are only used by Uforadiant.
Has anyone gotten Uforadiant to build and work on Mac, and if so, which version of Gtk2 did you use -- the Macports version (quartz), or the version at
http://gtk-osx.org/ (X11).