Technical support > Feature Requests
Option "Start with buildings"
Killertomato:
Ah...
It's pretty hard to keep track of all the bugs. Especially with limited time.
Bandobras:
--- Quote from: "HaJo" ---* building with zero build time only works until you leave build-menu
i.e. when you build a few facilities, then visit hire/buy/research etc,
then come back to build some more, build-time is on again
--- End quote ---
Is it good or bad? Proposals?
--- Quote ---* there is a huge financial difference between no_buildings on+off:
with no_buildings, the player has to pay for his dropship + interceptor,
--- End quote ---
Wow, I missed that. Or was it not so in RC4? I hope it will be OK in RC5, while you are using trunk, probably, so you are bound to have problems.
--- Quote ---Also, with no_buildings I got only 1 of each weapon + 3 rockets + 3 grenades,
even on "very easy".
This is barely enough to equip 7 soldiers for the first mission,
and I don't think this is easy or funny...
--- End quote ---
Funny? Buahahaha, tormenting players is always funny! :twisted:
Let me guess --- you've chosen "no buildings" but you have not chosen "no autoequipped soldiers"? That is iron-man mode: try something easier if you are scared :P.
HaJo:
--- Quote from: "Bandobras" ---
--- Quote from: "HaJo" ---* building with zero build time only works until you leave build-menu
--- End quote ---
Is it good or bad? Proposals?
--- End quote ---
Bad - I suggest to check the date to allow zero-time-building
during the first hour or day.
--- Quote ---you've chosen "no buildings" but you have not chosen "no autoequipped soldiers"?
That is iron-man mode
--- End quote ---
Those two choices should be independent of each other.
Bandobras:
--- Quote from: "HaJo" ---
Bad - I suggest to check the date to allow zero-time-building
during the first hour or day.
--- End quote ---
A good idea. I hope somewhat codes that.
--- Quote ---Those two choices should be independent of each other.
--- End quote ---
They are, but how do you propose to hire soldiers and equip them if there is no living quarters and dropships that would make hiring possible?
HaJo:
--- Quote from: "Bandobras" ---
--- Quote from: "HaJo" ---
Bad - I suggest to check the date to allow zero-time-building
during the first hour or day.
--- End quote ---
A good idea. I hope somewhat codes that.
--- End quote ---
Who coded the zero-time-building - feature ?
He/she would be an excellent candidate to fix it...
--- Quote ---how do you propose to hire soldiers and equip them
if there is no living quarters and dropships that would make hiring possible?
--- End quote ---
Instead of the optinon start-with-soldiers, it would be more useful
to have an "auto-equip"-button on the hire- and/or equipment-screen,
because this could be used many more times during the game.
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