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Author Topic: New Models from Arthur  (Read 22738 times)

Offline Skorpio

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Re: New Models from Arthur
« Reply #15 on: May 20, 2010, 12:32:32 pm »
Hey, your model looks nice. How did you achieve that bloom effect in Blender? Or did you paint over the render?

Offline Arthur

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Re: New Models from Arthur
« Reply #16 on: May 20, 2010, 06:44:08 pm »
I paint on render it was faster^^ but you can make it with the compositor too :)

mfg

Offline Arthur

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Re: New Models from Arthur
« Reply #17 on: May 20, 2010, 09:15:03 pm »
So now i us a new tool to make HighPoly meshes:
Scroll to the right side :)



MFG Arthur

Offline Skorpio

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Re: New Models from Arthur
« Reply #18 on: May 21, 2010, 06:54:36 am »
Why don't you use Blender's built in sculpting tools? What are the advantages of Sculptris?

I paint on render it was faster^^ but you can make it with the compositor too :)

mfg

Aha, just wanted to know if you knew a fancy new way to add bloom to a render. I didn't have much time to test the compositor yet, but once I read a nice light sabre tutorial which worked pretty good. (can't find the link atm)

Offline Mattn

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Re: New Models from Arthur
« Reply #19 on: May 21, 2010, 07:41:28 am »
nice one - but please make sure to separate the head from the body

Offline Skorpio

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Re: New Models from Arthur
« Reply #20 on: May 21, 2010, 09:08:04 am »
I just checked out Sculptris and find that it's a pretty nice program. The main advantage over Blender is the automatic tesselation, so that more details are added to the mesh only where they are really needed. I guess that's one reason why Sculptris is so fast compared to Blender. Adding arms and legs to a model is also very easy because of this tesselation. 

And I made a ugly, little, crawling monster for testing purposes (I hope you're disgusted ;D ):

Offline Skorpio

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Re: New Models from Arthur
« Reply #21 on: May 21, 2010, 10:08:00 am »
Man, I'm totally in love with this program, although it's still in the alpha phase. I modelled this human head in about 15 minutes without reference. Of course the head is not perfect, but you'll get an impression of what you can do with this program. It's so easy I guess even a 8 year old could model something cool with it.

Offline BTAxis

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Re: New Models from Arthur
« Reply #22 on: May 21, 2010, 10:16:09 am »
And I made a ugly, little, crawling monster for testing purposes (I hope you're disgusted ;D ):

You know, I'd love to see that as a 2x2 BIG ugly crawling monster in UFO:AI. Not sure how it'd attack, though. Psionic, possibly.
« Last Edit: May 21, 2010, 10:18:16 am by BTAxis »

Offline Skorpio

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Re: New Models from Arthur
« Reply #23 on: May 21, 2010, 10:27:00 am »
Acid... it should spit acid.  ;D

Arthur, thanks for mentioning Sculptris. It's the program I've always been waiting for hehe.  ;D

Offline Kildor

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Re: New Models from Arthur
« Reply #24 on: May 21, 2010, 11:30:51 am »
Nice. Acid, or, may be add some implants, to electricity shot. Or poison. And may be some smashing damage.

Offline BTAxis

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Re: New Models from Arthur
« Reply #25 on: May 21, 2010, 11:51:16 am »
Well, it doesn't look too terribly fast, so I don't think it would ever get within melee range of anything. Also, the tail would probably have to be bent or shortened, or it would have to be scaled down to fit in 2x2.

Offline Bartleby

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Re: New Models from Arthur
« Reply #26 on: May 21, 2010, 12:26:27 pm »
cool. finally a real alien monster.. well.. maybe they call it just a sweet pet. point of view ^^.

or its just an alien parasite, that likes their ufo-engine (like those in "the fifth element" in the spacecraft-tieres). just bigger. so. acid or electic damage would be great ;).

Offline Arthur

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Re: New Models from Arthur
« Reply #27 on: May 22, 2010, 03:26:55 pm »
Here i remodeling the Alien Head for Normal Map and new texture map.



MfG Arthur

Offline BTAxis

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Re: New Models from Arthur
« Reply #28 on: May 22, 2010, 03:39:17 pm »
That looks really nice.

Offline Arthur

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Re: New Models from Arthur
« Reply #29 on: May 22, 2010, 05:18:40 pm »
So, now the Low Polygon Alienhead with Textures:



MfG Arthur