project-navigation
Personal tools

Author Topic: New Models from Arthur  (Read 22115 times)

Offline Arthur

  • Rookie
  • ***
  • Posts: 20
    • View Profile
New Models from Arthur
« on: May 16, 2010, 08:58:10 pm »
Konnichi wa,

First, iam Arthur and i make 3D modeling so i will Post hier my Models for UFO:AI and i hope a few people can help to make textures or to make the model better. So i Post all as Blender-File and with Textures.

First One is My Alien Tank 2x2 Size:

DL-Link:
Der neue DL link zum fertigen Model:
http://ufoai.streetofeyes.com/alientank.zip

MfG Arthur
« Last Edit: May 19, 2010, 08:23:14 pm by Arthur »

Offline BTAxis

  • Administrator
  • PHALANX Commander
  • *******
  • Posts: 2607
    • View Profile
Re: New Models from Arthur
« Reply #1 on: May 16, 2010, 09:10:47 pm »
Note that the version in the archive has four legs, not three.

Offline MCR

  • PHALANX veteran
  • ******
  • Posts: 1244
    • View Profile
Re: New Models from Arthur
« Reply #2 on: May 16, 2010, 09:19:33 pm »
Hey Arthur !  ;D

We can need some help from nice & talented model designers here...

Good work. I will help with making the textures. I can bake a normalmap if you can deliver a high-poly model in obj format also.
Do you know everything you need to know to get the animations done & deliver a md2 model maybe even with different LODs & all the animations or are there questions left ?

Offline MCR

  • PHALANX veteran
  • ******
  • Posts: 1244
    • View Profile
Re: New Models from Arthur
« Reply #3 on: May 16, 2010, 09:20:52 pm »
& Welcome To The Forums !!!

Offline MCR

  • PHALANX veteran
  • ******
  • Posts: 1244
    • View Profile
Re: New Models from Arthur
« Reply #4 on: May 16, 2010, 09:40:05 pm »
I need the model unwrapped with a uv texture in @ least 512x512 resolution to work on that. You can post everything in this thread.

Sorry, I just checked your attachment. Will look at it in detail later. Seems to be skilled work though. What is UnionBytes ?
« Last Edit: May 16, 2010, 09:44:32 pm by MCR »

Offline Arthur

  • Rookie
  • ***
  • Posts: 20
    • View Profile
Re: New Models from Arthur
« Reply #5 on: May 16, 2010, 09:44:27 pm »
The Texture-Files in the Zip-File from the DL link, i will bake the textures to one after finishes the textures.

MfG

PS: DL-Link is under the Image

UnionBytes is a small "company" with me and a friend, i programming too.

Offline MCR

  • PHALANX veteran
  • ******
  • Posts: 1244
    • View Profile
Re: New Models from Arthur
« Reply #6 on: May 16, 2010, 09:46:32 pm »
I need some time to check this out...
You can start working on the animations in the meantime  ;)

Offline Arthur

  • Rookie
  • ***
  • Posts: 20
    • View Profile
Re: New Models from Arthur
« Reply #7 on: May 16, 2010, 09:50:05 pm »
Yes i allready stated with the animation^^ and has make the Armature right.

PS: MCR check your privat massages^^

MfG Arthur

Offline MCR

  • PHALANX veteran
  • ******
  • Posts: 1244
    • View Profile
Re: New Models from Arthur
« Reply #8 on: May 16, 2010, 11:06:20 pm »
Here the .anm file of the bloodspider.
That might help finding some answers.

Offline MCR

  • PHALANX veteran
  • ******
  • Posts: 1244
    • View Profile
Re: New Models from Arthur
« Reply #9 on: May 18, 2010, 09:31:02 am »
If you deliver everything I can edit the md2 file to use your texture...
Our other md2s have no texture paths assigned, so the texture name inside the .md2 is something like '.body01' without extension !

I hope this answers your question from the irc channel.

Offline Arthur

  • Rookie
  • ***
  • Posts: 20
    • View Profile
Re: New Models from Arthur
« Reply #10 on: May 18, 2010, 06:05:35 pm »
The model is finished but the stupid exporter doesnt function -.- a few more times and i am so angry about that i hit the model to the trash!

Offline BTAxis

  • Administrator
  • PHALANX Commander
  • *******
  • Posts: 2607
    • View Profile
Re: New Models from Arthur
« Reply #11 on: May 18, 2010, 06:16:27 pm »
You can always let someone else export it.

Offline Arthur

  • Rookie
  • ***
  • Posts: 20
    • View Profile
Re: New Models from Arthur
« Reply #12 on: May 18, 2010, 06:45:45 pm »
No i will do it by my selfe!

Offline MCR

  • PHALANX veteran
  • ******
  • Posts: 1244
    • View Profile
Re: New Models from Arthur
« Reply #13 on: May 18, 2010, 07:05:02 pm »
If you have perl you can use our scripts to manipulate the md2 file or you can also use a hex editor & manipulate the name with that !

Offline Arthur

  • Rookie
  • ***
  • Posts: 20
    • View Profile
Re: New Models from Arthur
« Reply #14 on: May 19, 2010, 08:24:16 pm »
Here the new link to the finished AlienTank-Model:
http://ufoai.streetofeyes.com/alientank.zip

I hope anybody can make better animations ;)

MfG Arthur