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Graphic settings Noob Help - What settings?

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MCR:
@Mattn: Thanks for the 'nice job'. At least I got 1 vote  ;)

@Kildor: Is there even some compliment hidden somewhere ? It seems I posted to the wrong thread also, here are my answers:

http://ufoai.ninex.info/forum/index.php?topic=4829.msg38586#msg38586

@Duke: Thanks.

MCR:
We still have to reorganize the video options as it is 'quite a mess' there still, I have not rearranged those logically yet, because there has to be a 'placing concept' first, as we will probably not be able to present those & all of the future ones arisian is going to bring us on this one page without starting to become unconsistent with the other menus...

But I think it is good enough for 2.3 as it is now.

Here some code to underline what I mean:


--- Code: ---cvar_t *r_flares;
cvar_t *r_coronas;
cvar_t *r_shadowmapping;
cvar_t *r_shadowmap_width;
cvar_t *r_map_maxlevel;
cvar_t *cl_worldlevel;
cvar_t *r_debug_normals;
cvar_t *r_debug_tangents;
cvar_t *r_debug_lightmaps;
cvar_t *r_debug_deluxemaps;
cvar_t *r_debug_normalmaps;
cvar_t *r_debug_shadows;

--- End code ---

MCR:
@BTAxis: Thanks for removing this 'poorly phrased comment', was not satisfied with this either, but wanted to provide some kind of explanation for some of the maybe 'not so bright' players to explain how exactly 'isometric view' will look like & I thought 'unnatural' would be the right word for it, but I did not like the phrase either.

But we should provide some explanation maybe...

BTAxis:
I should probably rephrase everything in that file at some point. It's just that the word "unnatural" didn't rub the right way (since I like isometric mode).

MCR:

--- Quote from: BTAxis on May 18, 2010, 10:08:16 am ---I should probably rephrase everything in that file at some point. It's just that the word "unnatural" didn't rub the right way (since I like isometric mode).

--- End quote ---

Rephrasing 'everything' would not be very nice...  >:(
I am not a native English speaker, but I would say that this would not be necessary for sure  ;)

This description was not meant valuing.
But 'Isometric view' is looking unnatural, that is a fact, as every real object you look at 'has a perspective correction'.

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