Development > Artwork
GUI Design
Bartleby:
widescreen:
i would set as much as possible of the gui in the corners or the right and left side.
EDIT:
but ure on the right way and i am sure that the new gui will be better.
- the healthbar of the active soldier or the list of all soldiers shoulnt be in the middle of the screen.
- i like to see the active soldier with his health in a corner (the upper-left maybe).
EDIT 3:
well... quick edit of ure graphic.
but this will be bad for non widescreend users. so maybe enough, when active soldier and his moral/health is in the upper-left corner.
mor2:
its might be a good idea to pursue this to add some verity to our options, especially since h-hour is working on bottom bar(or at least i think he is).
about your mockup i dont like that specific placement, i prefer if the layout is spread max on two walls, not like the red one
how about something like this, basically its the same as what you suggested, i can also reduce the team panel size and make it show additional details on hover like the new 2.4 hud does.
meanwhile, i'll try to shake my initial mockup and see if u can fit the portrait in a bottom bar as well ( and make it less blingy for origin ;) )
Bartleby:
something like this?
mor2:
or maybe like this the problem is that we are doing the opposite of what you wanted, widescreen support, so for that purpose your first idea was better. how about breaking down the weapon control? also before when i said hovered i meant this.
also here is my latest rework of the bottom panel, it still looks chromy, that because i cant use anything without cheating on the UFOIA gray/black/green theme but adding normal colored icons its will make it look much better, so any ideas?
@Origin, this as little "bling" as i can mange and as close to plain with big panels/buttons like your silent storm as i can do.
Bartleby:
the small soldier is really a great idea :). much better than just a big face.
main idea of widescreen-suppport is to keep the center (x) free and set all information in the left and/or right side of the screen (y).
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