Development > Artwork

GUI Design

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Kildor:
Should HUD be normalized for 1024x768 resolution, shouldn`t?

TrashMan:
Well there's gotta be some minimal resolution. These days 1024x748 is the lower norm.

You can only go after backwards compabiltiy for so long..or should we try to support 320x240 resolutions too?

I mean, UFO:AI isn't resource intensive, so bumping up resolution shouldn't be a issue, even on weaker computers. And if people don't have monitors for that...well, sucks to be them.

BTAxis:
I was thinking more of portable devices such as the Pandora.

misiek:
What about making good gui for pc with at least 800x600 resolution and worry about gui for handheld devices if someone will port ufo: ai to them?

After all, ufo: ai should support multiple guis? IMHO it would be better to have one gui for normal computer and second (simpler) for handheld devices than have one universal gui.

Borsti67:
Kildor, if the soldier-selectors could include the 3 stats (eventually the way TrashMan proposed) it would be more useful IMHO.
Also I like that level-indicators (H-Hour).  :)

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