Development > Artwork
Yet another try at this (in Blender)...
Skorpio:
If you want to learn more about normal mapping, check out the Polycount wiki: http://wiki.polycount.net/Normal_Map
There are some cool tutorials at the bottom like these two:
http://wiki.polycount.net/3D_Tutorials/Modeling_High-Low_Poly_Models_for_Next_Gen_Games
http://www.bencloward.com/resources_tutorials.shtml
bayo:
thanks a lot
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