Has anyone figured out a good way to change the levels of UFOs? For the small ones its not really a problem, but it can become a quite elaborate process prone to human error to change something like the Harvester craft so that all level 1 brushes/entities are on level 2, and so on...
Just thought I'd check to see if anyone had a general strategy for this, or if there's a shortcut that I've missed somewhere in UFORadiant to change levelflags automatically.