General > User modifications

Modding Application

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evilhamburger:

--- Quote from: geever on May 13, 2010, 11:30:07 am ---Po files are downloadable from SVN web interface, then you only need a po/mo compiler which is shipped with gettext (msgfmt.exe).
--- End quote ---

Unfortunately my program can't just mod a standard PO file, for it to be an editor it needs to be able to read off MO files.


--- Quote from: geever on May 13, 2010, 11:30:07 am ---gettext doesn't support compressed languagefiles they must be individual files in the directory tree supplied. However you can create new languages, just add definitions for them into languages.ufo scriptfile.
--- End quote ---

Thanks for the idea about creating new languages. :)




So I guess for now I'll code an MO parser and an MO file creator? (Not really a compiler as all it doesn't spit out a PO file)

Legendman3:
Four days hows everything coming along burger?

evilhamburger:
Going well, It is now able to read and write MO files, a basic string editor has also been created.

It can now read "inventory", "font", "tips" and "damage types".
Next on the list are aircraft and craft items.

I am saving Items for last, as the rely on most other types and are a very broad item to parse.

Legendman3:
Sweet

DiDiT:
Well put, legendman! Very sweet indeed!  ;D

Like I have said before, Cant wait for the modmaker! good luck burger!

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