General > User modifications

Modding Application

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Legendman3:
Dido that im gonna be hamburgers main supporter... unless didit wants to help support it to.


--- Quote ---***ERROR***
An exception has occured. Error was a Nonexsistent File exception.
Error says "File "C:\Users\Public\UFOAI-2.3-dev\base\zz_Blah_0base.pk3" does not exsist, mod creation failed."
Memory dump not supported...


Data rescue not supported...


Stack Trace:

DMSC.dll                       Mod                  .ctor
Mod Switcher.exe               ModSwitcher          btnEdit_Click
System.Windows.Forms.dll       Control              OnClick
System.Windows.Forms.dll       Button               OnMouseUp
System.Windows.Forms.dll       Control              WmMouseUp
System.Windows.Forms.dll       Control              WndProc
System.Windows.Forms.dll       ButtonBase           WndProc
System.Windows.Forms.dll       Button               WndProc
System.Windows.Forms.dll       ControlNativeWindow  WndProc
System.Windows.Forms.dll       NativeWindow         Callback
System.Windows.Forms.dll       ComponentManager     System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop
System.Windows.Forms.dll       ThreadContext        RunMessageLoopInner
System.Windows.Forms.dll       ThreadContext        RunMessageLoop
Mod Switcher.exe               Program              Main
--- End quote ---

Ya, this happens because i put in the old pk3s and it calls them something else then i put in another pk3 then it shows this error. Pretty much why does it insist on makeing up pk3's that arent there? And thats all. (probably mentioned this though)

evilhamburger:
It still works perfectly until you hit edit :P

The actual editor will take quite a while for the first release, I want it to be able to parse all UFO files and mod many of them before I release.

evilhamburger:
Also, a few questions...

Does the game care what data is in which UFO? (ATM I am working on the assumption that the organisation is for readability...)
This is going to seem like a dum question... Where are the messages for techs/etc found?

--- Quote ---   description {
      default "_laser_txt"
   }
   pre_description {
      default "_laser_pre_txt"
   }
--- End quote ---
IE where do I find/edit those messages?

And is everyone OK if I don't do a menu editor for a while? (Meaning leave that until last)

bayo:
It think it is entries from the PO files.

evilhamburger:
Awesome...
What PO files?

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