Development > Artwork

Additional Alien Textures To Enhance Variety There...

<< < (5/8) > >>

Hertzila:

--- Quote from: MCR on April 26, 2010, 12:37:52 pm ---Sorry, I do not understand this one... This seems to be no English.

--- End quote ---

I think he means that the aliens are no humans, so their understanding of aggression and angryness and other feelings can be very different from ours.


--- Quote from: MCR on April 26, 2010, 12:37:52 pm ---I will prepare a special 'Kildor hates it  >:(' pk3 for you, if you want to tell me here honestly that you want to see just 2 different Tamans with jpg artifacts & unreal looking eyes in-game...

--- End quote ---

To be frank I too would prefer four or six well-made, noticeably different textures over 16 or more nearly indistinguishable, not-so-well-made textures (your textures are good, this is a general example). Quality over quantity holds true in most situations.
Nobody here is saying they'd prefer bad textures but it's usually a better idea to make a few great skins rather than a couple dozen "meh"-ones. Of course, if you can make over 16 well-made, noticeably different textures, go for it.


--- Quote from: MCR on April 26, 2010, 12:37:52 pm ---This is again off-topic, but
                                    is this just your well-known kindness I feel here, or

Do you really not understand things like ironic stuff, jokes, humor !? ::) ???
--- End quote ---

We are talking on a text-based forum. While we can imitate stuff like humor, "sarcasm" and things best left alone, fake tags are your best friends when the feel of the text must be carried over it. On irony: [/irony]. On jokes: [/joke]. On sarcasm: [/sarcasm]. And so on. This makes misunderstandings nigh impossible.
E: Actually, misunderstandings will still happen but tags are about as close as you can get to eliminating them. Overusing them makes the text a pain to read though.

MCR:
Sorry if all my stuff here is misunderstood  :-\ :-[

For everyone here: I will make only 4 (!) different head textures & only 4 (!) different body textures for the unarmored Taman, which just means that we will have 16 possibilities for combination, you can be sure I will not make 16 heads ;)...

The downside with this system here is that I cannot use skin colors for body & head, which differ too much from each other, because 'every head has to fit on every body', if you understand what I mean - so skin tones may not vary too much for this system to work optically correct & look 'realistic', as people also often have different skin tones on various parts of their bodies, but you will usually not find a black man with a white face ;), so this should be valid for aliens also...

Here 1 W.I.P. shot of the actual 4 (!) different Taman faces & you can see 2 of the 4 (!) different body skins here also...:

MCR:
This just needs some fine-tuning now, but is more or less ready...
Take a look:

MCR:
In-game:

MCR:
Finished the skins, made normalmaps for them, preparing a patch...

But first some impressions for you:

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version