Development > Artwork

Additional Alien Textures To Enhance Variety There...

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Kildor:
I agree with differentiation of skin pattern. This should be differ.

MCR:
btw, I also cleaned the body textures of their jpg artifacts & will try to optimize filesizes with indexed colors & save the new skins as pngs...

FYI: There could be a problem in the near future with the way we handle our skins for bodies & heads:

@ the moment the informations about the skins for the bodies are stored inside the md2 file, for the heads there are seperate md2 files which have just one skin defined (so each head has his own md2, but the bodies have just one md2 with included skins).

This has the effect @ the moment, that glowmaps for heads can easily be defined & are used by the engine the same way like for guns or objects, but glowmaps for the bodies are ignored no matter how you name them  :'(

IMHO this has nothing to do with the animation frames the bodies have defined, but rather with the fact that the skin graphics are defined inside the md2 file of the body...
I am not 100% sure about that, as I have to find a way first to delete the additional skins from the bodies md2s  :-\ to test this theory properly...
I am working on figuring out how to exactly do that...

Here additional info (unfortunately mixed together with a second bug) for those interested:
https://sourceforge.net/tracker/?func=detail&aid=2992015&group_id=157793&atid=805242

MCR:
/offtopic on
@ Kildor: Your changes in the soldiers statistics are great !
Do you think you are able & willing to integrate medals there also, if we throw together some  8) definitions for them ?
/offtopic off


--- Quote from: Kildor on April 26, 2010, 11:28:28 am ---I agree with differentiation of skin pattern. This should be differ.

--- End quote ---
Don't worry, I will make them differ even more (as this are just first fully working test versions) & also will make them look more angry & aggressive...  >:(  >:(  >:(

Kildor:
You are again forget about non-hymanity of aliens.
And second (always forgetting to say). Quantity doesn`t transform to quality.

You don`t need to make all possible skins, because you can, you shouldn`t make all weapons glow and even more, soldiers shouldn`t glow. Really. And don`t talk about «black beauty», this is just a soldier.

MCR:

--- Quote from: Kildor on April 26, 2010, 11:48:22 am ---You are again forget about non-hymanity of aliens.

--- End quote ---
Sorry, I do not understand this one... This seems to be no English.


--- Quote from: Kildor on April 26, 2010, 11:48:22 am ---And second (always forgetting to say). Quantity doesn`t transform to quality.

--- End quote ---
I will prepare a special 'Kildor hates it  >:(' pk3 for you, if you want to tell me here honestly that you want to see just 2 different Tamans with jpg artifacts & unreal looking eyes in-game...


--- Quote from: Kildor on April 26, 2010, 11:48:22 am ---You don`t need to make all possible skins, because you can, you shouldn`t make all weapons glow and even more, soldiers shouldn`t glow. Really. And don`t talk about «black beauty», this is just a soldier.

--- End quote ---
This is offtopic here. Do not hijack this thread. ;) (Just a joke, Kildor - A JOKE  ;D  >:()


--- Quote from: Kildor on April 26, 2010, 11:48:22 am ---And don`t talk about «black beauty», this is just a soldier.

--- End quote ---
This is again off-topic, but
                                    is this just your well-known kindness I feel here, or

Do you really not understand things like ironic stuff, jokes, humor !? ::) ???

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