Development > Artwork
Low poly characters?
misiek:
Hello,
Why i was reading this topic http://ufoai.ninex.info/forum/index.php?topic=4674.135 i've noticed that soldiers and aliens are quite low poly. They don't look to good.
Why is that? Because you don't have better models or because you don't accept models with more polys?
If it's second case i think that it should be raised. I understand that it can require more computer power, but probably ufo: ai won't be finished in couple of years, so people will have time to upgrade ;)
Hertzila:
It's the former, Destructavator (sorry if misspelled) has been making a new model and animation set for soldiers. He needs to make/intergrare all the armors seperately though, so it takes time.
Mattn:
we just don't have higher poly models - we have level-of-details support for our meshes, so very close looks could use higher poly models
Legendman3:
Do you think that you guys may every put this game on a new engine and start from scratch or make a new game? That was lodged in my mind for a while
Mattn:
no
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