Development > Artwork

Unknown License Textures Update Thread

(1/1)

MCR:
Hello !

We want to exchange all the remaining textures with unknown licenses.
See here: http://static.ufo.ludwigf.org/html/textures/696b031073e74bf2cb98e5ef201d4aa3.html

So Mattn decided it would be best to start a new thread here, where people can post new textures, which in case of updated higher resolution versions would also have to be exchanged on the maps which use them (info available & will be posted here also).

If someone wants to help here, it would be appreciated as you can be sure that there is enough work left for everyone...  ;)
So if you decide you want to take on some of those, just post the info here which ones you chose, so others will know & will not work on those same textures.


& do not forget: You can get it if you really want...

Destructavator:
Just an FYI, if you come up with a texture that isn't already tile-able seamlessly, it is very easy to touch up a graphic so it tiles without seams, folds, or borders.  GIMP has a quick, easy "make tile-able" option that works on just about any graphic, even non-square ones.

If you don't know how to work GIMP, you can submit something anyways and someone else can alter it so it tiles/repeats better.

H-Hour:
I will take care of the following as they were all used in the city RMA. I'll be sure to replace them with something that can drop-in easily over the existing texture in size and style.

tex_buildings/wall032
tex_misc/grate_rusty
tex_material/metall008
tex_material/metal001
tex_lights/neon003

Also, the following should not be in the list. It's just a mistake in the licensing info, but I don't know how to fix that:

tex_common/lightclip.tga

MCR:
Cool, the list is getting smaller  ;)

Navigation

[0] Message Index

Go to full version