Development > Artwork
New Feature: "Glow" textures
arisian:
I'm getting some brushes that glow and some that don't in the latest version, though you and I have been messing with a lot of the same stuff in our parallel efforts to fix the same problems, so I'm not confident that the issue isn't on my end. Out of curiosity, what did the issue turn out to be? That way I can be aware of it in the future.
Mattn:
some state related bugs, some stuff wasn't deactivated properly - that's why i was trying to put it into one function. but it looks like i still didn't fix it in a clean way for the material system. will try after your patch from the tracker (shader merge) to fix that issue, too. (i you aren't faster ;) )
MCR:
Upgraded Firebird dropship:
MCR:
--- Quote from: Hertzila on April 22, 2010, 05:07:26 pm ---MCR, can you make the glowmaps that are along the barrel/muzzle flare brightly when the weapon is fired?
--- End quote ---
No (not yet).
MCR:
@Mattn:
The reduced glow looks better because it prevents flickering when moving the camera... :)
But imho it could be a little bit stronger...
Don't worry about the strong glowing UFOs - I am working on v3 of this...
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version