@MCR - As per your suggestion, I have resampled all the .wav files in the sounds folder, producing both new stereo .wav samples and output to .ogg format too. I have made a few adjustments to both length and volume, using the clip indicator as a guide on volume and removing silence where possible.
These files are not a mirror-image of the sound folder contents, so they will need to be listened to by another ear and either included for use or discarded.
If there is anything that is drastically poor (I don't think there is, but that's my opinion)
then you will have to throw it back at me or discard it and continue to use the existing.
The names of the compressed files indicate which folder is the origin.
Aliens2.zip - resampled and output to .ogg format -
Aliens2Aliens3.zip - resampled and output to stereo .wav format -
Aliens3Ambience2.zip - resampled and output to .ogg format -
Ambience2Ambience3.zip - resampled and output to stereo .wav format -
Ambience3Civilians2.zip - resampled and output to .ogg format -
Civilians2Civilians3.zip - resampled and output to stereo .wav format -
Civilians3Doors2.zip - resampled and output to .ogg format -
Doors2Doors3.zip - resampled and output to stereo .wav format -
Doors3Footsteps2.zip - resampled and output to .ogg format -
Footsteps2Footsteps3.zip - resampled and output to stereo .wav format -
Footsteps3Geoscape2.zip - resampled and output to .ogg format -
Geoscape2Geoscape3.zip - resampled and output to stereo .wav -
Geoscape3Misc2.zip - resampled and output to .ogg format -
Misc2Soldiers2.zip - resampled and output to .ogg format -
Soldiers2Soldiers3.zip - resampled and output to stereo .wav format -
Soldiers3Weapons2.zip - resampled and output to .ogg format -
Weapons2The Alien Call sounds which I originally produced at 24bit resampled at 16 bit.
TamanRedone.zip -
Taman RedoneOrtnokRedone.zip -
Ortnok RedoneShevaarRedone.zip -
Shevaar Redone