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Author Topic: New map: shelter  (Read 13106 times)

Offline Mattn

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Re: New map: shelter
« Reply #15 on: March 12, 2010, 04:28:52 pm »
you also do not have to recompile the maps - just make sure to provide a material file with the tweaked hardness, specular and co values

Offline Legendman3

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Re: New map: shelter
« Reply #16 on: March 28, 2010, 07:27:04 pm »
Hey does anyone still have this map the guy made? id like to use it for something

Offline BTAxis

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Re: New map: shelter
« Reply #17 on: March 28, 2010, 07:36:56 pm »
It's in SVN.