Development > Artwork
mechs? other art contributions?
maackey:
I have some bipedal (and some quadropedal) mechs that I've modeled/textured/animated for another game, and was wondering if anyone wanted to perhaps use them as some sort of alternate ugv. If you have any specific ideas or concepts for a completely different UGV I could try and make that too. Even for something completely different, like guns or props or anything really. I've read the "models needed" a few times, but apparently a lot of things are already done, apart from humans, which I still feel I'm quite inadequate modeling/texturing/etc... so I'm not really sure what to start out on.
I also like to get requests because then when I inevitably fall behind, I have someone to remind me not to be lazy and finish what I was working on ;D
Sorry I don't have an actual portfolio but here are some excerpts from my image dump:
http://img638.imageshack.us/i/iconz.png/
http://img205.imageshack.us/i/m82.png/
http://img17.imageshack.us/i/aegis.png/
http://img43.imageshack.us/i/blastwing.png/
http://img13.imageshack.us/i/m1color.png/
http://img410.imageshack.us/i/stormhqu.png/
Mattn:
if you have them animated, please upload them somewhere - and what would be the license you release this work under?
MCR:
Hey maackey ! :o
This really looks like you have quite some skillz in modelling ;)
I am quite sure we could need dozens of different models here, look here :
http://ufoai.ninex.info/forum/index.php?topic=4200.0
Maybe you could make some (animated) vegetation models also, look here :
http://ufoai.ninex.info/forum/index.php?topic=4476.msg34323#msg34323
Also I would suggest that you just play the game, look around on the battlescape, there could be lots of stuff needed there (trees, cars, furniture...) that also fits a little better into the scenario of 2084 ;)
& do not forget this (I could not say it better so I will quote from the wiki):
Quote:
Style
In this game we're doing fairly hard sci-fi that has to obey at least some of the laws of physics. We want to see much more 2001: A Space Odyssey and Space: Above & Beyond style than Star Trek or Star Wars.
BTAxis:
I'd probably use one of them as an alien assault bot.
freegamer:
The linwarrior3d project could do with better mechs.
I'll point them in this direction.
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