Hey Gren !
I would think that you have to revisit this track just 1 last time to finalize & polish it

.
What IMHO should be changed is this:
1. You did not touch the drums

, the ever-repeating 'DUM DAM DA DA DA', which starts 0:11 is just not good enough for this great melody & pushes itself to the foreground too much. Instead of editing the drumz, I would simply mute the whole drum-channel & build a new, more complex one with more variation (build a complex multi-volume hi-hat theme there, which underlines the melody without nerving

) [The good thing about electronic drumz is that you can play them so precise, complex & subtle like no real drummer could do.]
2. I really like the way you slide into the break, especially this ultra-short silence @ 1:57. I agree with Hertzila that the ambient part could need some rework, but I think here is very little work needed. If you have some nice filters, here is the part to use them to break monotony & enhance creepiness (1:58-4:18).
3. I like the part from 4:30-6:07. Again you slide into that part very nicely with nothing more audible than the wind. It somehow reminds me of being pulled into the middle-ages, but the wind still keeping you in 2084

4. 6:08 brings you finally back into the future again, the part until you get back to the melody again (6:48) needs no rework IMO
5. 6:48-9:03 - The Final Part - I think you now what bugs me here

Thanx 4 your work, man !