General > Discussion
UFO:AI needs you. Yes, you.
H-Hour:
Valaska, post if you have any difficulties getting adjusted to UFOAI's mapping, and we'll be glad to help. Could definitely use some more work.
Encha:
well that does look really simple to use.
i just browsed over the map edit myself. to curious to its looks.
compared to Maya, or Unreal 3 Editor. it looks piss easy.
Mattn:
--- Quote from: Encha on April 10, 2010, 02:41:27 pm ---well that does look really simple to use.
i just browsed over the map edit myself. to curious to its looks.
compared to Maya, or Unreal 3 Editor. it looks piss easy.
--- End quote ---
maybe you find the mood besides the work to create a map or some prefabs for us if you find it that easy ;)
Encha:
if i manage to find some spare time. i'll make you a few zones / maps :)
which do you think looks harder to use.
the editor you use or the one i have to use?
top picture the Doom Editor. im guessing that's what it is.
and bottom the Unreal3 Editor, with a sample map im in middle of producing.
MCR:
@Encha:
You have to use the correct editor to make maps for UFO:AI & that is UFORadiant. Read the wiki article about UFO:AI mapping !
Here :o:
http://ufoai.ninex.info/wiki/index.php/Mapping
Here you can download UFORadiant:
http://mattn.ninex.info/download/uforadiant-1.5-win32-r28750.exe
So if you really wanna help...
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