General > Discussion

UFO:AI needs you. Yes, you.

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H-Hour:
Valaska, post if you have any difficulties getting adjusted to UFOAI's mapping, and we'll be glad to help. Could definitely use some more work.

Encha:
well that does look really simple to use.

i just browsed over the map edit myself. to curious to its looks.

compared to Maya, or  Unreal 3 Editor. it looks piss easy.

Mattn:

--- Quote from: Encha on April 10, 2010, 02:41:27 pm ---well that does look really simple to use.

i just browsed over the map edit myself. to curious to its looks.

compared to Maya, or  Unreal 3 Editor. it looks piss easy.

--- End quote ---

maybe you find the mood besides the work to create a map or some prefabs for us if you find it that easy ;)

Encha:
if i manage to find some spare time. i'll make you a few zones / maps :)

which do you think looks harder to use.

the editor you use or the one i have to use?

top picture the Doom Editor.  im guessing that's what it is.

and bottom the Unreal3 Editor, with a sample map im in middle of producing.

MCR:
@Encha:

You have to use the correct editor to make maps for UFO:AI & that is UFORadiant. Read the wiki article about UFO:AI mapping !

Here  :o:
http://ufoai.ninex.info/wiki/index.php/Mapping

Here you can download UFORadiant:
http://mattn.ninex.info/download/uforadiant-1.5-win32-r28750.exe

So if you really wanna help...

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