Development > Artwork

New Head model in the works...

(1/1)

Destructavator:
From the SVN logs:


--- Quote ---    * Blend file for the start of a new head model, this is for generating a high-quality texture to eventually be mapped onto a low-poly head mesh.
    * (I figured its about time to work on a replacement for the clunky sky-high flattop head model shown so much in the forum...)
    * GPL license (naturally).
--- End quote ---

Getting the hair color to look even close to being right has been a *major* pain with this one, but it is a work in progress.

Destructavator:
Well, here is how the low-poly version came out so far, not as good as I hoped it would be:

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