Technical support > Feature Requests
UFOAI is terminated if i win the first mission
HariSeldon:
I have build 2966. If i win the first mission begin am simply terminated ufoai. In ufoconsole.log no error message is located. It stands there only for "==== ShutdownGame ====".
Bandobras:
Could you update to latest SVN and run ./ufo +set developer 1 to see as many messages as one can get? Thank you.
HariSeldon:
I have update to latest SVN. Still the same problem.
If i start ufoai with "./ufo +set developer 1" i get a black screen with a crosshair as mousecursor.
HariSeldon:
ok, "./ufo +set developer 1" works, but if i start a misson i get a black screen. th last entries in ufoconsole.log :
--- Code: ---
====== UFO Initialized ======
Changing to Singleplayer
Couldn't open file 'slot0'.
Global data loaded - size 5525744 bytes
...aircraft inited
==== InitGame ====
------- Server Initialization -------
Created AI player (team 0)
Created AI player (team 7)
-------------------------------------
loopback: client_connect
farm08n
CL_Precache_f
LoadMap
Map: farm08n
********************
ERROR: Bad s_blocklights size
********************
==== ShutdownGame ====
SDL audio device shut down.
--- End code ---
HariSeldon:
i delete all and download the last svn. build ufoai and maps again and it works now.
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