General > Discussion

When will be the next release?

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BTAxis:
Discussion moved to GUI design; split and moved to the Artwork subforum.

geever:

--- Quote from: Duke on May 04, 2010, 09:32:33 pm ---As we already have more than 8 actors on the alien and civ teams, there shouuld be no prob with the general code. Afaik it's mostly a GUI thing (and some GUI-related code maybe).
AND a matter of game balance of course.

--- End quote ---

It's not just the gui but code as well. At least on campaign side.

-geever

Duke:
Do you think it will be much work or difficult to overcome this limit ?

As least this tells me that we should have the ability to test with *9* soldiers asap.

geever:

--- Quote from: Duke on May 05, 2010, 11:09:13 pm ---Do you think it will be much work or difficult to overcome this limit ?

As least this tells me that we should have the ability to test with *9* soldiers asap.

--- End quote ---

We can try this in 2.4 but we should not include any new features in 2.3 IMHO. The release is delayed quite much already and I'm also not aware all the problems it can cause so can't predict the amount of work with it.

-geever

Edi:

--- Quote from: geever on May 06, 2010, 10:57:07 am ---We can try this in 2.4 but we should not include any new features in 2.3 IMHO. The release is delayed quite much already and I'm also not aware all the problems it can cause so can't predict the amount of work with it.

-geever

--- End quote ---

I'm no coder, but I've got some experience testing stuff and I agree that it should be left to the 2.4 development version. There's no telling how many things such a change could break and in what ways, so it's better to get a working stable release out now and only then start fiddling with things.

With Shrapnel/Illwinter we had to recall one patch for Dominions 3 in testing phase because it broke the entire game (CTD on startup, no workaround) and there was another patch that had something changed where it caused a CTD whenever you did a specific completely legal action, so it had to be emergency patched right afterward.

For comparison, the suggested change of upping the limits of soldiers is somewhere in between the two Dominions examples in terms of how much it changes, if I'm reading all the references by the coders right.

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