General > Discussion
When will be the next release?
Silversnow:
I meant both actually, thanks for the tip :)
I guess I'll start with those and see what I can do to help.
!!nibiruplanetx:
This is going to be so awesome!
Marte:
--- Quote from: MCR on April 16, 2010, 01:53:43 pm ---The most logical thing for basedefend should be that ALL available soldiers should fight, but we could make a upper limit of 15 soldiers fighting @ the same time there & add reinforcements automatically if soldiers die & additional soldiers are still available...
--- End quote ---
HI! just my 2 cents: why this limit? If soldiers are in a base, they all should be fighting, otherwise player maybe needs some kind of explanation for this limitation..
Jarkill:
Several reasons, I'd suspect. Game balance for one thing, GUI as another. System resources, turn length, etc.
Given that my main method of selecting units is currently pressing 1-8 on the keyboard, I don't think I'll ever take more than 10 units into battle myself.
Microing 16+ units would get dull very quickly. It'd stop being squad based combat and start being platoon based combat.
Mostly WMG here though.
Duke:
--- Quote from: Jarkill on April 28, 2010, 01:17:08 pm ---Several reasons, I'd suspect. Game balance for one thing, GUI as another. System resources, turn length, etc.
--- End quote ---
You're right on the money with that list. However, there are plans to increase the number of actors to control.
btw you seem to have a good grasp of the implementation of the game. Are you a coder ?
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