General > Discussion

When will be the next release?

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Silversnow:
I meant both actually, thanks for the tip  :)
I guess I'll start with those and see what I can do to help.

!!nibiruplanetx:
This is going to be so awesome!

Marte:

--- Quote from: MCR on April 16, 2010, 01:53:43 pm ---The most logical thing for basedefend should be that ALL available soldiers should fight, but we could make a upper limit of 15 soldiers fighting @ the same time there & add reinforcements automatically if soldiers die & additional soldiers are still available...

--- End quote ---

HI! just my 2 cents: why this limit? If soldiers are in a base, they all should be fighting, otherwise player maybe needs some kind of explanation for this limitation..

Jarkill:
Several reasons, I'd suspect. Game balance for one thing, GUI as another. System resources, turn length, etc.

Given that my main method of selecting units is currently pressing 1-8 on the keyboard, I don't think I'll ever take more than 10 units into battle myself.

Microing 16+ units would get dull very quickly. It'd stop being squad based combat and start being platoon based combat.

Mostly WMG here though.

Duke:

--- Quote from: Jarkill on April 28, 2010, 01:17:08 pm ---Several reasons, I'd suspect. Game balance for one thing, GUI as another. System resources, turn length, etc.

--- End quote ---
You're right on the money with that list. However, there are plans to increase the number of actors to control.

btw you seem to have a good grasp of the implementation of the game. Are you a coder ?

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