Development > Artwork

Another try at a (muscular) new soldier model

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H-Hour:
I think you're right that we'd need to see it in-game to really judge, but this version definitely looks better to me. Especially around the bottom of the legs, the shape is a lot more defined.

Also, in terms of sizes, I'm using 512x512 just for a wall texture, so I suspect the soldiers could even use a 1024x1024 texture in the battlescape. Would need to talk to the people who know these things, though.

Mattn:
1024x1024 is ok for the body. it would also be cool if you could provide different lod models (does blender has support for this?)

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