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tutorial for creating vegetation models (blender + gimp + ngplant)

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Mattn:
http://yorik.uncreated.net/tutorials/treemaking.html

MCR:
Hey !

I found a freeware tool for creating 3d plant-models !!!
Tried it & it looks very promising, is very-easy to use & generates excelent results.
It can export to many different formats like *.3ds *.lwo *.obj *.dxf *.vrml & others. Unfortunately couldn't find *.md2, but I am quite sure that it should be no problem converting it somehow...
For experimental reasons I exported a plant using *.obj format & had no problem loading the plant into blender !
Rendering it the plant even had the correct colors.
Unfortunately PlantStudio does not texture the files, so I think this has to be done using some other tool  ???

Please take a look at it, could really be useful:

http://www.kurtz-fernhout.com/PlantStudio/PlantStudio210.zip

Note: To get PlantStudio to stop asking you to register it, paste this registration name and code into the program's registration window:

    Registration Name: PlantStudio is now free
    Registration Code: 574 127 4255

This is the download page: http://www.kurtz-fernhout.com/download_new.html ...with the license info
This is the homepage: http://www.kurtz-fernhout.com/summary_plantstudio.html

Hope this helps with the vegetation problems in UFO AI !!!  ;D

Destructavator:
Thanks for the links - All of this should prove useful.

If it loads into Blender just fine, exporting to MD2 should be no problem at all.

I'll take a look at this program later today if I can.

geever:
UFO:AI already supports obj, no?

-geever

Mattn:
md2, md3, obj, dpm (only meshes, no bones)

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