I get segfault at startup
Building to ensure sources are up-to-date
Build succeeded
Selecting target:
windows_debug
Adding source dir: Q:\ufoai\build\projects\
Adding source dir: Q:\ufoai\
Changing directory to: ../../
Adding file: ..\..\ufo.exe
Starting debugger:
done
Registered new type: wxString
Registered new type: STL String
Registered new type: STL Vector
Setting breakpoints
Debugger name and version: GNU gdb (GDB) 7.0.50.20091229
Program received signal SIGSEGV, Segmentation fault.
At Q:\ufoai\src\client\battlescape\cl_view.c:134
#0 0x00413cbf in V_CalcFovX () at Q:\ufoai\src\client\battlescape\cl_view.c:134
No locals.
#1 0x00489251 in CL_ClearState () at Q:\ufoai\src\client\cl_main.c:232
No locals.
#2 0x0048af2f in CL_SetClientState (state=1) at Q:\ufoai\src\client\cl_main.c:1041
No locals.
#3 0x0048a5af in CL_InitLocal () at Q:\ufoai\src\client\cl_main.c:828
No locals.
#4 0x0048b205 in CL_Init () at Q:\ufoai\src\client\cl_main.c:1168
languagePath = "q:/ufoai/base/i18n/\000\017N\322\020g\000\000\000xþ\"\000\275\003R\000\004M\322\020\a\000\000\000\334ý\"\000ã§b\000’\002\000\000t\000\000\000\370ý\"\000y]O\000t\000\000\000@\000\000\000ƒ®b\000\061on1\000(cÎ\022\000\000\000<)cÎt\000\000\000\000\000\000\000\006\037%\000(þ\"\000(O\000ƒ®b\000<¬W\020ŒK\322\020ŽŸÃw\000\000\000\000\022\000\000\000¤«W\020tower\000 default\000\000ˆO\000ƒ®b\000@\000\000\000\000\000\000\000Ì\vb\000}\001\000\000{\001\000\000ôE\322\020\032", '\000' <repeats 11 times>...
fs_i18ndir = 0x10d24d04
#5 0x004f7039 in Qcommon_Init (argc=1, argv=0x2b838a0) at Q:\ufoai\src\common\common.c:900
s = 0x2b8b060 "UFO: Alien Invasion 2.3-dev x86 Feb 15 2010 Win32 DEBUG"
#6 0x0051bf48 in WinMain@16 (hInstance=0x400000, hPrevInstance=0x0, lpCmdLine=0x251f06 "", nCmdShow=10) at Q:\ufoai\src\ports\windows\win_main.c:354
No locals.
#7 0x005b0d68 in main ()
No symbol table info available.