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Windows 7 64bit and Making Money
Dragonlord:
This is about two things. First off I was using windows 7 64 bit and was getting kicked out of the battlescape very often so I changed to windows 7 32 bit and it helped stop the battlescape kickout. Second I am playing on the easy mode for right now but I have noticed that in order to make money you have to build the sam at 25,000c but you get 50,000c when you sell them. Right now I have my workers making 30 of them for selling. I have two bases with 50 workers. Base 1 has two work shops and it takes them 51 hrs per sam. Base 2 has 3 work shops and it takes them 21 hrs per sam. When I find something valuable then I will start making that. Just a idea about money problems.
Duke:
When producing items for selling, you should also keep in mind
- the upkeep of the workshop and
- the salary of the workers !
Not to mention the investment in building the shop.
In 2.2.1 it was in general NOT profitable to run workshops only for selling. Didn't check for 2.3.
geever:
In the current 2.3 producing an AA51 SAM Launcher costs 2500, and you can sell it for 4500. Producing takes 201h with 10 workers...
-geever
Duke:
--- Quote from: geever on February 10, 2010, 09:23:16 pm ---In the current 2.3 producing an AA51 SAM Launcher costs 2500, and you can sell it for 4500. Producing takes 201h with 10 workers...
--- End quote ---
That's roughly 4 launchers per month. What's the salary of the 10 workers ?
geever:
--- Quote from: Duke on February 10, 2010, 09:29:05 pm ---That's roughly 4 launchers per month. What's the salary of the 10 workers ?
--- End quote ---
10 workers = 20000/month
1 workshop = 3200/month (running cost only)
- 10000 (4x2500, produce cost)
18000 (4x4500, sell price)
- 20000 (10 workers salary)
- 3200 (workshop running cost)
----------------------------------------
- 15200 profit?
-geever
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