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Windows 7 64bit and Making Money

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Dragonlord:
This is about two things.  First off I was using windows 7 64 bit and was getting kicked out of the battlescape very often so I changed to windows 7 32 bit and it helped stop the battlescape kickout.  Second I am playing on the easy mode for right now but I have noticed that in order to make money you have to build the sam at 25,000c but you get 50,000c when you sell them.  Right now I have my workers making 30 of them for selling.  I have two bases with 50 workers. Base 1 has two work shops and it takes them 51 hrs per sam.  Base 2 has 3 work shops and it takes them 21 hrs per sam.  When I find something valuable then I will start making that.  Just a idea about money problems.   

Duke:
When producing items for selling, you should also keep in mind
- the upkeep of the workshop and
- the salary of the workers !
Not to mention the investment in building the shop.

In 2.2.1 it was in general NOT profitable to run workshops only for selling. Didn't check for 2.3.

geever:
In the current 2.3 producing an AA51 SAM Launcher costs 2500, and you can sell it for 4500. Producing takes 201h with 10 workers...

-geever

Duke:

--- Quote from: geever on February 10, 2010, 09:23:16 pm ---In the current 2.3 producing an AA51 SAM Launcher costs 2500, and you can sell it for 4500. Producing takes 201h with 10 workers...

--- End quote ---
That's roughly 4 launchers per month. What's the salary of the 10 workers ?

geever:

--- Quote from: Duke on February 10, 2010, 09:29:05 pm ---That's roughly 4 launchers per month. What's the salary of the 10 workers ?

--- End quote ---

10 workers = 20000/month
1 workshop = 3200/month (running cost only)

- 10000 (4x2500, produce cost)
  18000 (4x4500, sell price)
- 20000 (10 workers salary)
-   3200 (workshop running cost)
----------------------------------------
- 15200 profit?

-geever

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