I tried out the new version, and there has been some nice aesthetic alterations done to enhance both the GUI and battlescape. This has come at a cost in having to tweak the default graphics settings for my game. Well worth it, if I know what the heck I am doing, not usually wanting to spend forever to accomplish this, I would suggest some explanation of what all that stuff means, anisoptric what? After getting the tears out of the landscape by turning off the shaders, which I found suggested in the forum about shaders,
I still found bars in my landscape.
After lowering the slider for the light box size I finally got rid of the boxes and the landscape was Fabulous
, but now I find myself rocking out with a couple men from the Blue Man group wearing Swat uniforms and a Mercury type Terminator whose face hasn't fully formed into looking human.
Am I missing some settings or are there some texture issues being worked on still? And is my craft supposed to blend into it's surroundings like a Chameleon? Kind of a cool effect, but I liked the old craft better, but that's just me being subjective.
My OS - Windows XP Professional
Graphics Card - ATI Radeon X1650 512MB
Open GL - 2.1