General > Discussion

And now for my next trick, I will eat a Nuclear warhead.

(1/3) > >>

Boaal:
Ok, this was so absurd I just had to post it, if not for notification then for the laughter that this incident received.
This on the Mac Development Build r28016 so things might have changed blance wise since then, but still, one way or the other I simply had to share this.

So on a mission in some place, might have been Berlin, not really sure. Either way standard terror mission, aliens and a ship, early in the campaign, like second or third mission. So I'm busy looking for all the aliens that aren't holing up inside the cockpit
and making my mission a bit more annoying by being hard to kill before they get off a flurry of shots before I have a chance to even though I am the ambusher. But I digress.

So I have a grenadier and a sniper working their way along the open ground, there's nothing there and everywhere else is cleared so it seems. Until A Taman pops out from the far side of the ship and lots off a couple of shots which miss. So I perch my sniper behind a couple of crates and have my grenadier run into the safety of a little hut building thing. The Taman can't see her, and has to cross a fair amount of open ground which the sniper has covered. If it survives that then I can pop out and blow it up. Easy win, right?

Well... The Taman goes first to the cover of a big grey thing that looks like a computer. My sniper fires off a shot, misses. Fair enough. Next turn, comes out of cover, has to cross all that ground, sniper time. Two or three shots, all of which my sniper dutifully misses. Taman goes aorund the corner, into cover. Gotcha, I have the grenadier right around the corner. I see what you're doign and I'm going to beat you at it, ha ha! So I swing her out, she takes about seven steps, ends up with 13 Time Units left. There are two tiles between her and the Taman. Aimed shot- airburst, in the face. That's pretty much a grenade at point blank range. She was just outside of her own blast radius. Taman is just standing there as if a particularly stiff breeze had rolled over it.

It's response was to nonchalantly sidle up to this poor girl, put it's little blue pistol in her mouth and pull the trigger several times.

My reaction was to gawp at my screen and then laugh.
This little alien is invincible!

Rockwolf:
Yeah, those little buggers can be pretty tough.

I especially love how these soldiers are supposed to be the best of the best, but they can't seem to hit anything that's further than 10 squares away, even the snipers, with a clear line of fire, and Aimed Shot...  miss!

I don't even use grenadiers anymore, those guys just carry around flame throwers.  A lot of combat tends to get pretty close (especially inside a ship) and my flamethrowers are the ones who rack up the kills pretty quickly.

Beric:
Yeah, the pathetic accuracy of your soldiers is incredible. You need lasers to get any sort of accuracy. A thrown grenade goes 8 squares tops and is just as likely to hurt you as the alien. And a grenade launcher fires 2 squares further than a thrown grenade. I simply don't use grenades or launchers anymore. Sniper and assault rifles for the beginning of the game, and then switch to lasers, merely because these are the only weapons that can hit anything at all at range.

Destructavator:
I've had similar and just as appalling results with the rocket launcher, which IMO needs to be beefed-up in stats considering it's size, lack of multiple shots, and inconvenience, not to mention accuracy (you would think it could be guided somehow, at that size).

Viento:
Grenade launchers kill almost everything in 3-round-burst, so they are highly efficient. Later with PB-grenades you can kill everything (eben medium-armour Mutons) with that burst. Single shots are mostly non-lethal.

If accuracy is a problem (which it actually is with many weapons), use the machine gun in 25-bullet-burst. It hits and it kills pretty much everything at almost every distance.

SMGs are okay, too... in long bursts.

And snipers are only good, if the sniper skill of your character is sufficient. Since there are no aimed shots in reaction-fire mode, he needs to be pretty good to hit.

Watch the stats closely and use the right weapons with the right skills, this is my advice.

Andy

Navigation

[0] Message Index

[#] Next page

Go to full version