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kilder:
Hi!
I was consulting the “normal” console log. Here's ufoconsole.log abput music:
--- Quote ---2010/04/12 22:39:33 load material file: 'materials/industrial.mat'
2010/04/12 22:39:47 S_LoadSound: Failed loading /opt/local/lib/libvorbisfile.dylib: dlopen(/opt/local/lib/libvorbisfile.dylib, 2): image not found.
2010/04/12 22:39:47 S_LoadSound: Could not find sound file: 'ambience/alien_engine'
2010/04/12 22:39:47 S_LoadSound: Failed loading /opt/local/lib/libvorbisfile.dylib: dlopen(/opt/local/lib/libvorbisfile.dylib, 2): image not found.
2010/04/12 22:39:47 S_LoadSound: Could not find sound file: 'ambience/alien_engine'
2010/04/12 22:39:52 Starting the game...
2010/04/12 22:39:52 jose has joined team 1
2010/04/12 22:39:52 music change to PsymongN5 (from karlmacklin_geoscape)
2010/04/12 22:39:52 M_Start: Could not load music: 'music/PsymongN5' (Failed loading /opt/local/lib/libvorbisfile.dylib: dlopen(/opt/local/lib/libvorbisfile.dylib, 2): image not found)
2010/04/12 22:39:53 music change to AlexForest (from PsymongN5)
2010/04/12 22:39:54 M_Start: Could not load music: 'music/AlexForest' (Failed loading /opt/local/lib/libvorbisfile.dylib: dlopen(/opt/local/lib/libvorbisfile.dylib, 2): image not found)
--- End quote ---
The geoscape error doesn't seem to leave any comments on ufoconsole. Down is a screenshot
The key problem continues even though I have deleted keys.cfg file. Only happens with 'x' - reserve TU —all the others (rotate map, change actor, crouch, etc...)— work well
I'll try to post more information the next days.
See you!
Mattn:
about the sounds issue: are you running ufo from the commandline? then please have a look here: http://ufoai.ninex.info/wiki/index.php/Compile_for_Mac#If_OGG.2FVorbis_Is_Broken_.28Some_Sounds_Won.27t_Play.29
kilder:
Hi!
I was playing a game this morning. I haven't tried yet the solution you gave for the music problem —I'll try it later— but I want to report a problem I had in the last battle: I was moving a soldier from one point to another —I didn't do anything strange— and the game moved out to geoscape. Here's the console log:
--- Quote ---2010/04/17 10:53:36 ********************
2010/04/17 10:53:36 ERROR: LE_DoEndPathMove: Actor movement is out of sync: 140:111:0 should be 140:110:0 (step 11 of 11) (team 1)
2010/04/17 10:53:36 ********************
2010/04/17 10:53:36 Shutdown server: Server crashed.
2010/04/17 10:53:36 ==== ShutdownGame ====
--- End quote ---
I don't know if it's a known bug or not. It was a jungle map, but it's a strange occurence.
BTW, how do I play from commandline? I searched the wiki but I couldn't find it. Thanks in advance!
See you later!
Mattn:
cd into the ufo directory and run ./ufo
also note this: http://ufoai.ninex.info/wiki/index.php/Compile_for_Mac#If_OGG.2FVorbis_Is_Broken_.28Some_Sounds_Won.27t_Play.29
eliterrell:
Hi
I downloaded this the other day. I played the previous public release when it came out and I wanted to see how things were going. So thanks for making a build for someone with casual interest like me. Grateful though I am, I probably wouldn't bother posting if I didn't have problems.
First off, sound is largely not working. My ufoconsole.log is littered with "Could not find sound file:" and so on. I know others have posted about this but I might as well mentioning it since I went through the ordeal of registering.
More importantly, I am getting kicked out of battles. Sometimes the entire game crashes when I load the incident map. Twice, I was partway through a battle when the game kicked me back to the world map without explaining. The first time that happened I tried to get back to the battle and the game crashed when the map loaded. The second time, I just waited around and eventually my drop ship headed back home. Sadly, I seem to have overwritten the ufoconsole.log for that occurrence. The events.log just shows me playing, if that helps.
2010/04/16 15:40:00 - +farm: 3343405 EV_ACTOR_STATS
2010/04/16 15:40:02 - +farm: 3345397 EV_ACTOR_MOVE
2010/04/16 15:40:05 - +farm: 3348161 EV_ACTOR_STATS
2010/04/16 15:40:07 - +farm: 3350590 EV_ACTOR_MOVE
2010/04/18 10:29:58 - +farm: 91091 EV_START
The last entry is from me trying to reproduce the bug this morning. It played through fine though. Let me know if there is anything you guys want me to try.
On the plus side, it looks like a lot of work has gone in since the last time I played, especially variety and quality of the maps.
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